THE BRIDGE

tag augmented reality

Japan’s Yesterscape improves its time-machine app, enables web upload of old memories

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One of my favorite startups to write about last year was Kyoto-based Qooq Inc. As you may recall, this is the company that operates a so-called ‘time machine’ application, Yesterscape, which lets you view images of the past through your smartphone camera. So for example, you might take a picture of your parents in front of the Eiffel Tower in France this year, and then revisit it five years later and see the same picture through your camera thanks to this augmented reality app. While this process works great for images that you’ve taken on your smartphone, what about old images that you might have taken before you even had a smartphone? What about photos your parents or grandparents might have taken? How can we input those? Today Yesterscape has taken a step towards solving that problem, now providing a web interface that allows for the uploading of photos from your PC. The interface still needs some polishing, but I managed to upload a picture of my great-grandparents, and pin it in time and space as best I could using the Google Maps and Streetview interface. The latter was a bit tricky for me on a PC, determining the direction…

Yesterscape-app

One of my favorite startups to write about last year was Kyoto-based Qooq Inc. As you may recall, this is the company that operates a so-called ‘time machine’ application, Yesterscape, which lets you view images of the past through your smartphone camera.

So for example, you might take a picture of your parents in front of the Eiffel Tower in France this year, and then revisit it five years later and see the same picture through your camera thanks to this augmented reality app.

While this process works great for images that you’ve taken on your smartphone, what about old images that you might have taken before you even had a smartphone? What about photos your parents or grandparents might have taken? How can we input those?

Today Yesterscape has taken a step towards solving that problem, now providing a web interface that allows for the uploading of photos from your PC. The interface still needs some polishing, but I managed to upload a picture of my great-grandparents, and pin it in time and space as best I could using the Google Maps and Streetview interface. The latter was a bit tricky for me on a PC, determining the direction and angle of the photo, data that you don’t need to worry about when adding photos with the smartphone app. You can see a sample upload interface in the screenshot below:

yesterme-wide

The new interface enables users to bridge both space and time to pin a photo, something they can’t do with the app, as founder Hide Nu explains:

I have heard some users say that they want to upload picture taken somewhere far away, perhaps from an old trip or from a past home. The new interface will allow users to upload their pictures via the web instead of actually going to the location. With this they can easily place their important photographs in time and space. To make Yesterscape a common architecture in augmented reality for photograph in the near future, we have to have a convenient tool to [handle] old media.

He also explains that for some companies or organizations that have many historical photos, they will offer a special account with a customized interface for free.

sanjo

Interestingly, they have also added a function where users can import a Sekai Camera KMZ file to import their photos and data from that now defunct augmented reality application. Our readers may recall that Sekai Camera closed down last month, perhaps a service that consumers were not ready for when it launched five years back.

It may be possible that the world is still not yet ready for Yesterscape. My guess is that the app is not overwhelmed with users just yet. But now that smartphones have made (networked) photographers of just about everyone, maybe by the time the world is ready, Yesterscape will be prepared and can be waiting for them [1].

The idea of preserving our history is a notion that everyone should be enthusiastic about, and I hope that especially here in Japan, a place with such an incredibly rich history, that Yesterscape can find some support.

You can check out a brief intro to Yesterscape from the company’s CTO, Oscar Peredo, below.


  1. With more compact and DSLR cameras getting wireless capabilities, I’d say that there’s lots of long term potential for an idea like this.  ↩

As Sekai Camera closes down, we look back at a legendary pitch

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It’s hard to believe that more than five years have passed since Tonchidot first presented its smartphone AR solution Sekai Camera (or “world camera”) at TechCrunch 50 back in 2008 (see video above). The company’s founder Takahito Iguchi proposed that we change our smartphone habits, and “look up, not down” to see tags and information about the world around us. But regrettably the Sekai Camera service will soon be closed down, according to an announcement on the company’s website. I had a chance to interview Iguchi-san about Sekai Camera back in 2009. It’s one of those futuristic services that is just initially awe-inspiring. As we all know now, Iguchi-san has moved on to other things at Telepathy, proposing a Google Glass-like solution that ostensibly is far better suited to AR than holding a smartphone up in the air all the time [1]. These glasses still have a long way to go (I’ve heard many people use the word ‘vaporware’ when talking about them), but I’m glad that Iguchi is moving on from Sekai Camera. At the same time, I think the presentation above is special for a few reasons, and worthy of reflection: Iguchi-san did not give a f*ck –…

It’s hard to believe that more than five years have passed since Tonchidot first presented its smartphone AR solution Sekai Camera (or “world camera”) at TechCrunch 50 back in 2008 (see video above). The company’s founder Takahito Iguchi proposed that we change our smartphone habits, and “look up, not down” to see tags and information about the world around us. But regrettably the Sekai Camera service will soon be closed down, according to an announcement on the company’s website.

I had a chance to interview Iguchi-san about Sekai Camera back in 2009. It’s one of those futuristic services that is just initially awe-inspiring. As we all know now, Iguchi-san has moved on to other things at Telepathy, proposing a Google Glass-like solution that ostensibly is far better suited to AR than holding a smartphone up in the air all the time [1]. These glasses still have a long way to go (I’ve heard many people use the word ‘vaporware’ when talking about them), but I’m glad that Iguchi is moving on from Sekai Camera.

At the same time, I think the presentation above is special for a few reasons, and worthy of reflection:

  1. Iguchi-san did not give a f*ck – Many Japanese startups I speak to have an irrational lack of confidence when speaking or pitching in English. Very often the Japanese people I know are very good at striving for ‘perfect’, but too often that strategy keeps them from being good [2]. Just know an outline of your talking points, and even if your English is poor, you can let your enthusiasm do the rest. (Not enough enthusiasm about your product? Time to quit.)
  2. It was inspiring – I can’t help but wonder how many geo-location and augmented reality ideas were inspired by that particular presentation? How many went on to make similar solutions? [3]
  3. The West loves to love Japan – Part of the appeal of the pitch was that Tochidot was from Japan, and had brought some secret glimpse of the future with it. Even now in 2013, ‘made-in-Japan’ is still a cool, futuristic brand, full of robots and bullet trains and octopus tentacles and ninjas and Kyary Pamyu Pamyu. If you aren’t sure about its potential, go ask Tokyo Otaku Mode.

I’m still a little skeptical about Telepathy’s ability to bring their product to market. But regarding that initial pitch back in 2008, I think it’s a fun part of internet history worth reflecting on as Sekai Camera closes.

It clearly shows that despite the many obstacles facing a Japanese startup looking abroad, there are lots of things in your favor too.

Japan is cool, with lots of imagination. And the West wants to love you.

iguchi_wearing_telepathy_one
Takahito Iguchi of Telepathy

  1. I imagine that your arm would get tired after a while.  ↩

  2. Also check out the video from the TechCrunch 50 Q&A session, which is as hilarious as it is awesome.  ↩

  3. I’m a huge fan of Kyoto’s Yesterscape, a similar AR solution that has an interesting timeline element.  ↩

Israel’s Nordau Creative unleashes virtual dragons upon Tokyo Game Show

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While we were primarily focused on Japanese mobile game makers in our visit to the Tokyo Game Show, there were lots of foreign developers and publishers who brought great games to show off. The one that stood out the most for me was from Israeli studio Nordau Creative. They were turning lots of heads with their Kazooloo augmented reality dragon fighting game. This mobile title makes use of a large board that you place on the floor, which when viewed through the camera on your phone or tablet, appears as a sort of inter-dimensional vortex that spawns angry dragons for you to fight. Admittedly, these AR games can be somewhat gimmicky sometimes. But watching visitors dance around Kazooloo game boards shooting at floor dragons makes me think that this one has more potential than most. To try the game out for yourself, you’ll first need to get the app from the Apple App Store or Google Play and then purchase one of the available boards from the company website, which will then be shipped to you. They range in price from $14.99 for a mini-board, to $49.99 for larger sizes. If you’d like a visual demo of how the game…

tokyo-game-show-201316
The Nordau Creative team, featuring Kazooloo AR game at Tokyo Game Show

While we were primarily focused on Japanese mobile game makers in our visit to the Tokyo Game Show, there were lots of foreign developers and publishers who brought great games to show off.

The one that stood out the most for me was from Israeli studio Nordau Creative. They were turning lots of heads with their Kazooloo augmented reality dragon fighting game. This mobile title makes use of a large board that you place on the floor, which when viewed through the camera on your phone or tablet, appears as a sort of inter-dimensional vortex that spawns angry dragons for you to fight.

Admittedly, these AR games can be somewhat gimmicky sometimes. But watching visitors dance around Kazooloo game boards shooting at floor dragons makes me think that this one has more potential than most.

To try the game out for yourself, you’ll first need to get the app from the Apple App Store or Google Play and then purchase one of the available boards from the company website, which will then be shipped to you. They range in price from $14.99 for a mini-board, to $49.99 for larger sizes.

If you’d like a visual demo of how the game works, you can check out their promo video for the game below.

Augmented reality t-shirts stand out in Japan

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Japanese fashion retailer Beams is experimenting with AR technology to create some truly amazing t-shirts. They’re called Asoberu-T (Asoberu means ‘to play with’ in Japanese) and by viewing these shirts with your mobile camera, a very cool, unique design will emerge. The company collaborated with a popular manga Gintama to mark the release of its movie, set to hit theaters on July 6th, and the t-shirt went on sale online for a limited time of less than a week. The shirts have famous quotes from the manga characters, and cost 4,200 yen each (or about $42). In order to play with the t-shirt, you need to download a dedicated app which will be released on July 5th. Users can take photos of the pop-out designs and share them with friends on different social networks. The app will be available for both iOS and Android. You can check out Asoberu-T over on the Beams online shop.

Japanese fashion retailer Beams is experimenting with AR technology to create some truly amazing t-shirts. They’re called Asoberu-T (Asoberu means ‘to play with’ in Japanese) and by viewing these shirts with your mobile camera, a very cool, unique design will emerge.

The company collaborated with a popular manga Gintama to mark the release of its movie, set to hit theaters on July 6th, and the t-shirt went on sale online for a limited time of less than a week. The shirts have famous quotes from the manga characters, and cost 4,200 yen each (or about $42).

In order to play with the t-shirt, you need to download a dedicated app which will be released on July 5th. Users can take photos of the pop-out designs and share them with friends on different social networks. The app will be available for both iOS and Android.

You can check out Asoberu-T over on the Beams online shop.

The next step in augmented reality: Electrify your taste buds

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This week I had a chance to visit Dr. Adrian Cheok and his students at the Mixed Reality Lab at Keio University. The research they’re conducting is based around the notion that in the future technology will shift from today’s ‘Information Age’ to an ‘Experience Age’. Dr. Cheok predicts that we will experience the realities of other people, as opposed to just reading about them, listening to them, or watching a video on a glass screen. Visiting the Mixed Reality Lab was a refreshing experience. I’ve come to associate terms like ‘Augmented Reality’ with things like Sekai Camera, or the fascinating human Pac-man game that his lab created a few years back [1]. But Dr. Cheok points out quite rightfully – and perhaps surprisingly – that one of the earliest examples of AR was Sony’s Walkman, the first device that allowed people to have their own personal sounds with them all the time. Beyond Sound and Vision Once we accept the idea that augmented/mixed-reality is not just limited to vision, then it opens up a whole world of possibilities. And these are the possibilities that Dr. Cheok and his students are researching. He explains: I became interested to see if…

This week I had a chance to visit Dr. Adrian Cheok and his students at the Mixed Reality Lab at Keio University. The research they’re conducting is based around the notion that in the future technology will shift from today’s ‘Information Age’ to an ‘Experience Age’. Dr. Cheok predicts that we will experience the realities of other people, as opposed to just reading about them, listening to them, or watching a video on a glass screen.

Visiting the Mixed Reality Lab was a refreshing experience. I’ve come to associate terms like ‘Augmented Reality’ with things like Sekai Camera, or the fascinating human Pac-man game that his lab created a few years back [1]. But Dr. Cheok points out quite rightfully – and perhaps surprisingly – that one of the earliest examples of AR was Sony’s Walkman, the first device that allowed people to have their own personal sounds with them all the time.

Beyond Sound and Vision

Once we accept the idea that augmented/mixed-reality is not just limited to vision, then it opens up a whole world of possibilities. And these are the possibilities that Dr. Cheok and his students are researching. He explains:

I became interested to see if we could extend augmented reality to other senses. To touch. At first I made a system for human-to-pet communication. We made a jacket for a chicken that allowed a person to convey touch to a chicken remotely. Then we made Huggy Pajama, which could be used to hug a child remotely [2].

ring-u
Ring-u

While projects like this might strike us as a little strange — or even wacky — it’s important to note that such projects can be far more practical than you might think at first glance. A version of Huggy Pajama called T Jacket has been subsequently developed for for therapeudic purposes. So for example, a child with autism could be comforted remotely with hugs can be sent over the internet by smartphone.

Readers may recall that we previously featured another remarkable haptic communication project from the Mixed Reality Lab called Ring-u. The idea here is that vibrating messages can be sent over the internet, back and forth between a pair of rings, and there is also now a smartphone interface for the ring as well. This project has perhaps far larger potential in the consumer electronics space, and they’re speaking with toy companies and high-end jewelers about possibile future developments.

Taste the Future

But perhaps the biggest challenge for Dr. Cheok and his team is figuring out how to digitize the other two remaining senses:

Smell and taste are the least explored areas because they usually require chemicals. [But] we think they are important because they can directly affect emotion, mood, and memory, even in a subconscious way. But currently its difficult because things are still analog. This is like it was for music before the CD came along.

Amazingly the team has developed a prototype electric taste machine, and I was lucky to be able to try it out during my visit. The device in its current form is a small box with two protruding metal strips, between which you insert your tongue to experience a variety of tastes. For me some were stronger than others, with lemon and spicy being the strongest. It works by using electric current and temperature to communicate taste, and I experienced what felt like a fraction of the intended tastes – but very impressive. I’m told that in the future, this system could even assume a lollipop-like form, which would certainly be very interesting.

electric-taste-machine
Electric taste machine

The lab is also collaborating with Japanese startup ChatPerf, which you may recognize as the company that developed a smell-producing attachment for smartphones. They will also conduct a formal academic study to see to what level smell can affect communication between individuals. But even with ChatPerf, the creation of smells is still analog, using cartridges of liquid to emit odors. Later on Dr. Cheok hopes to similate smells in a non-chemical, digital way, noting that it can be done via magnetic stimulation of the olfactory bulb.

So while experiments like these tend to cause lots of laughs and raised eyebrows sometimes, the work is quite important in expanding how we see technology’s role in our lives.

These are just a few of the great projects that the Mixed Reality Lab is working on, and we hope to tell you about others in the future.


  1. It’s pretty amazing that they made this way back in 2009.  ↩

  2. For more information on this fun huggable chicken project, check out Adrian Cheok: Making a Huggable Internet over on IEEE Spectrum. A demo of Huggy Pajama can be found here.  ↩

Domino’s Hatsune Miku app boosting pizza sales in Japan. We gave it a test run. [Video]

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Last week we mentioned a new augmented reality iPhone app from Domino’s Japan featuring virtual pop star Hatsune Miku. The app overlays a virtual song and dance performance right on top of your pizza box using the iPhone camera. Domino’s has reportedly even seen shortages of its new Hatsune Miku pizza boxes at some locations, with some stores reporting a 10x increase in sales. As we noted last week, Kamakura-based studio Kayac was involved in the planning and development of the application, and it certainly looks to be a successful campaign so far, in terms of publicity. Domino’s even has pink Hatsune Miku branded motorbikes for deliveries! In order to get a better idea of how the app works, I went ahead and ordered a pizza. These are the sacrifices we make for you, dear reader, so I hope you appreciate it! Check out Hatsune Miku’s augmented reality performance on pizza boxes in our video below.

dominos-pizza-hatsune-miku

Last week we mentioned a new augmented reality iPhone app from Domino’s Japan featuring virtual pop star Hatsune Miku. The app overlays a virtual song and dance performance right on top of your pizza box using the iPhone camera. Domino’s has reportedly even seen shortages of its new Hatsune Miku pizza boxes at some locations, with some stores reporting a 10x increase in sales.

As we noted last week, Kamakura-based studio Kayac was involved in the planning and development of the application, and it certainly looks to be a successful campaign so far, in terms of publicity. Domino’s even has pink Hatsune Miku branded motorbikes for deliveries!

In order to get a better idea of how the app works, I went ahead and ordered a pizza. These are the sacrifices we make for you, dear reader, so I hope you appreciate it!

Check out Hatsune Miku’s augmented reality performance on pizza boxes in our video below.