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Mechika Boola: Mobile video editing app from Japan makes boring clips beautiful

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I previously wrote about Honda’s RoadMovies, a very clever little app that lets you compose short 24-second montage videos by stringing together smaller bite-size clips. I confess, I rarely get excited about mobile video apps, and I’ve yet to bother much with platforms like Vine or any others. But I do like the RoadMovies creation process. It’s one of the few mobile video services that I think offers real value, for me at least. So I was pleased when I heard about Mechika Boola, a new app released just last week on iOS and Android that offers a very similar video composition process – but with a number of notable differences. The first oddity is the name, which I thought sounded a little familiar for some reason, but I couldn’t put my finger on it. Kazuhiro Naya, the CEO of Glue-th Inc [1], the company that makes the app, explained it to me: The name comes from the Cinderella story (link). It is a magic spell to turn a miserable girl into a beautiful princess. Each shot recorded by this app may not be so beautiful. But the 15-second-movie edited by this app is always beautiful. This app is to…

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I previously wrote about Honda’s RoadMovies, a very clever little app that lets you compose short 24-second montage videos by stringing together smaller bite-size clips. I confess, I rarely get excited about mobile video apps, and I’ve yet to bother much with platforms like Vine or any others. But I do like the RoadMovies creation process. It’s one of the few mobile video services that I think offers real value, for me at least.

So I was pleased when I heard about Mechika Boola, a new app released just last week on iOS and Android that offers a very similar video composition process – but with a number of notable differences. The first oddity is the name, which I thought sounded a little familiar for some reason, but I couldn’t put my finger on it. Kazuhiro Naya, the CEO of Glue-th Inc [1], the company that makes the app, explained it to me:

The name comes from the Cinderella story (link). It is a magic spell to turn a miserable girl into a beautiful princess. Each shot recorded by this app may not be so beautiful. But the 15-second-movie edited by this app is always beautiful. This app is to turn your ordinary life into an extraordinary one, like Cinderella magic!

Like RoadMovies, you assemble short video clips to make longer compositions. In this case you stitch together six two-second clips to make a 15 second movie. The advantage over RoadMovies here is clear, with drag-and-drop clip re-arrangement possible if you need it, an action that resembles the icon rearrangement in iOS.

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There’s also a handy feature that lets you customize the fade-to-black end title screen with a short text-based message. This improves on a big annoyance that I experienced with RoadMovies, which just tacks on the date automatically to movies.

You can also add visual filters and music as you can in RoadMovies, but here the selection of music is wider with 50 original songs to choose from and plans to add 10 to 20 more every month. I confess, I still like the high quality of the music available in RoadMovies, so I don’t really see that as an area where Honda’s app is lacking. But the variety in Mechika Boola is good to see.

Where Mechika Boola really stands out, however, is in its use of stamps/stickers. Stickers have been primarily a mobile photo trend to date, so it’s really interesting to see them used for video in a manner that does not suck. Because each ‘sub-clip’ is just two seconds long, you have a clearly pre-defined time period that your sticker will be on screen, so you don’t have to bother with start and end points for when your sticker is visible in the video. Stickers can be resized and repositioned too, but the delete sticker ‘x’ button is not always the easiest to execute (or at least, me and my fat fingers had difficulty with it).

There are more than 200 stickers currently available to use in the app, giving you lots of fun options to play with.

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I’m told that the company will be focusing on user growth for its first two years, but one aspect of their business model will eventually be to sell premium stickers and music. Given the success that Line has seen with that model, and the fact that consumers in Japan are accustomed to such purchases, this makes a lot of sense.

So far my own experience with Mechika Boola has been largely positive, but given that it’s such a young app, there are still a few wrinkles that need to be ironed out in my view. There are a lot of default settings that are set to favor the company instead of the user. For example, Facebook sharing is on by default, ‘share to public timeline’ is on by default [2], and ‘save video in high quality’ is turned off by default. Overall the experience shows a disregard for first-time users that is very unsettling to me. But once you figure out where the hazards lie, you can easily navigate around them. Thankfully, when speaking to Kazu about my own concerns, he was pretty considerate and noted that they’re actively listening to user feedback in these early days.

A surprisingly quick start

For an app that has been online for such a short time, I was really surprised to see how active the platform was. Some of the users on Mechika Boola have over 6000 followers, and that really puzzled me. How did they get so many users so fast? Kazu attributes the apps fast growth to a partnership his company has with Asahi Broadcasting Corporation to feature their app in a weekly late-night television show called Gya Movie Sharing. The show will broadcast until the end of March, and so far it has really given the app a boost, says Kazu:

It has dramatically helped Mechika Boola grow so fast and the daily downloaded number is more than 15,000 and the number has been increasing day by day. […] More than 2,000 videos have been daily created and the number has been increasing day by day.

Those are impressive figures, but it remains to be seen whether the app can sustain its growth beyond the span of this television feature and eventually make a profit for the company. The limited video app offerings on both iOS and Android will likely ensure that it remains at least somewhat visible in the ‘Photo & Video’ category on iOS and in the ‘Media & Video’ category on Google Play. But we’ll have to wait and see how it fares.

Glue-th is currently a ten-person team, and I understand they will be looking to raise funds this April. If you’d like to try their app out for yourself, you can pick up Mechika Boola for free over on the App Store or on Google Play.

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  1. Another odd alphabet-soupy Japanese company name.  ↩

  2. I was startled and disappointed to see my own video shared to the public timeline when that was not my intention.  ↩

Cinemacraft admitted into Turner Broadcasting’s Media Camp

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Cinemacraft, the Tokyo/Silicon Valley-based startup which was recently admitted to the 500 Startups incubator program in San Francisco, will now also get a boost from Turner Broadcasting. The young company was one of five technology companies admitted into Turner’s 2013 Media Camp, a 12-week program that helps entrepreneurs build media businesses. As you may recall, Cinemacraft has been developing its Videogram technology, which is a new way of presenting videos with attractive thumbnailed panels. The platform was recently used by pop star Jennifer Lopez to release her new single Live It Up. But Cinemacraft has been working on other new technologies as well, including a picture presentation that uses a similar approach. Its recently released Qixshr platform displays user photos in a sort of stained glass presentation. You can check out an example of that sort of layout below. The other startups admitted to the media camp are Tomorrowish, ChannelMeter, Meograph, and Plumzi. They’ll all get to work with experienced television and film executives, and “get an opportunity to commercialize their business” to Turner’s many properties. Turner Broadcasting’s VP of Emerging Technology, Balaji Gopinath, noted in the announcement: We see great underlying technologies and unique business models with these five…

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Cinemacraft, the Tokyo/Silicon Valley-based startup which was recently admitted to the 500 Startups incubator program in San Francisco, will now also get a boost from Turner Broadcasting. The young company was one of five technology companies admitted into Turner’s 2013 Media Camp, a 12-week program that helps entrepreneurs build media businesses.

As you may recall, Cinemacraft has been developing its Videogram technology, which is a new way of presenting videos with attractive thumbnailed panels. The platform was recently used by pop star Jennifer Lopez to release her new single Live It Up.

But Cinemacraft has been working on other new technologies as well, including a picture presentation that uses a similar approach. Its recently released Qixshr platform displays user photos in a sort of stained glass presentation. You can check out an example of that sort of layout below.

The other startups admitted to the media camp are Tomorrowish, ChannelMeter, Meograph, and Plumzi. They’ll all get to work with experienced television and film executives, and “get an opportunity to commercialize their business” to Turner’s many properties. Turner Broadcasting’s VP of Emerging Technology, Balaji Gopinath, noted in the announcement:

We see great underlying technologies and unique business models with these five early-stage companies and look forward to working with them on defining how technology is continuing to evolve the entertainment industry.

It’s another big step for Sandeep Casi and Cinemacraft, who have been making very solid progress over the past six months.

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Championship athletes on Qixshr

More than just eye candy: Videogram brings added value for video publishers

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Recently Tokyo-based CinemaCraft, the startup company behind the clever paneled video presentation service Videogram, released its iOS application. The app delivers the same slick thumbnail panel interface that we previously saw from the Videogram web app, allowing users to understand at a glance what kind of content a given video contains. In terms of being an entertainment destination, the Videogram app has lots of fun content from providers like Hulu, Discovery Channel, Funny or Die, and even a Videogram picks section. But what I find most interesting about the service is the advantage that it holds for publishers, by measuring which thumbnails are the most active, and then automatically regenerating the tiled presentation based on that feedback. Once popular thumbnails are identified, publishers can then run ads next to them if they choose, thus optimizing the chances that a user might see them. CinemaCraft’s CEO Sandeep Casi told us a little more about this feature: The trending thumbnail can change on a daily/weekly basis depending on the user engagement. The pre-roll/mid-roll will move to the trending thumbnail such that there is some amount of assurance that ads will be consumed. This is much better than throwing an ad at the…

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Recently Tokyo-based CinemaCraft, the startup company behind the clever paneled video presentation service Videogram, released its iOS application. The app delivers the same slick thumbnail panel interface that we previously saw from the Videogram web app, allowing users to understand at a glance what kind of content a given video contains.

In terms of being an entertainment destination, the Videogram app has lots of fun content from providers like Hulu, Discovery Channel, Funny or Die, and even a Videogram picks section. But what I find most interesting about the service is the advantage that it holds for publishers, by measuring which thumbnails are the most active, and then automatically regenerating the tiled presentation based on that feedback.

Once popular thumbnails are identified, publishers can then run ads next to them if they choose, thus optimizing the chances that a user might see them. CinemaCraft’s CEO Sandeep Casi told us a little more about this feature:

The trending thumbnail can change on a daily/weekly basis depending on the user engagement. The pre-roll/mid-roll will move to the trending thumbnail such that there is some amount of assurance that ads will be consumed. This is much better than throwing an ad at the start of the video and hoping that consumer will not skip thought it.

Sandeep says me that his company also offers a white label Videogram solution which publishers can use on their own sites. And I expect this will be one of the most promising aspects of Videogram’s business. I understand that more developments are coming in the near future for the startup, so stay tuned for more on that front.

The startup certainly appears to be on the right track, with lots of positive developments since it accepted into the 500 Startups incubator program back in late 2012.

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Japan’s mobile video service NotTV hit 700,000 subscribers. But can it go much further?

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Mmbi Inc. recently announced that its mobile television service, NotTV, reached the 700,000 subscriber mark on April 8th. The mobile channel, which costs users 480 yen (just under $5) per month to use, grew steadily in 2012, but according to figures over on S-Max (which I’ve charted below) it seems as though the pace of subscriber acquisition tailed off a bit in the new year. This is unusual given that NotTV launched a promotional New Year’s campaign back on January 6th. Add to that the fact that it doesn’t appear to have received a boost from Docomo’s spring lineup of handsets, and I think this could be cause for concern for Mmbi [1]. The company’s previously stated goal for its first year was 1 million subscribers (it launched on April 1, 2012), and it has fallen well short of that milestone. Mmbi previously stated that it has the long term goal of reaching 10 million subscribers. While I’m sure NotTV will hit that first goal of a million subs in a few months, it will likely require some creative thinking to reach the second goal of 10 million. (View image version of this chart) Docomo smartphones are compatible with the…

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Mmbi Inc. recently announced that its mobile television service, NotTV, reached the 700,000 subscriber mark on April 8th.

The mobile channel, which costs users 480 yen (just under $5) per month to use, grew steadily in 2012, but according to figures over on S-Max (which I’ve charted below) it seems as though the pace of subscriber acquisition tailed off a bit in the new year.

This is unusual given that NotTV launched a promotional New Year’s campaign back on January 6th. Add to that the fact that it doesn’t appear to have received a boost from Docomo’s spring lineup of handsets, and I think this could be cause for concern for Mmbi [1].

The company’s previously stated goal for its first year was 1 million subscribers (it launched on April 1, 2012), and it has fallen well short of that milestone. Mmbi previously stated that it has the long term goal of reaching 10 million subscribers.

While I’m sure NotTV will hit that first goal of a million subs in a few months, it will likely require some creative thinking to reach the second goal of 10 million.

(View image version of this chart)


  1. Docomo smartphones are compatible with the service, which it promotes since the carrier is a stakeholder in NotTV (along with Dentsu).  ↩

YouTube opens its third global space for video creators in Tokyo

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Read our Japanese report on this event Located a few floors below Google’s (NASDAQ:GOOG) high-rise Tokyo office, the internet giant today announced a brand new space dedicated to video creators in Japan and the Asia Pacific region. It’s new YouTube Space in Tokyo is the third of its kind for the company in the world, having previously opened a space in London back in July, as well as one in Los Angeles this past November. The multi-purpose area is about 700 square meters in total, and it includes a wide range of areas that would make any YouTube giddy. Among the rooms in the space will be a recording studio, an editing suite, a make-up room, a control room for Ustreaming, as well as a green screen. It’s a huge opportunity for local content creators in Tokyo, especially those who would not normally have have access to such high quality video production facilities. For members of YouTube’s partner program, the space will be free to use, and in addition to the great facilities they will also have an opportunity to work with other creators, hopefully leading to lots of cross-pollination of talent and interesting collaboration opportunities. Tom Pickett, the vice…

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Read our Japanese report on this event

Located a few floors below Google’s (NASDAQ:GOOG) high-rise Tokyo office, the internet giant today announced a brand new space dedicated to video creators in Japan and the Asia Pacific region. It’s new YouTube Space in Tokyo is the third of its kind for the company in the world, having previously opened a space in London back in July, as well as one in Los Angeles this past November.

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The multi-purpose area is about 700 square meters in total, and it includes a wide range of areas that would make any YouTube giddy. Among the rooms in the space will be a recording studio, an editing suite, a make-up room, a control room for Ustreaming, as well as a green screen.

It’s a huge opportunity for local content creators in Tokyo, especially those who would not normally have have access to such high quality video production facilities. For members of YouTube’s partner program, the space will be free to use, and in addition to the great facilities they will also have an opportunity to work with other creators, hopefully leading to lots of cross-pollination of talent and interesting collaboration opportunities.

Tom Pickett, the vice president and global head of content operations at YouTube, described the launch of this space as an investment in YouTube creators and an investment in Japan:

At YouTube we are building a platform to allow creators to make great content and reach audiences around the world. In my job I get to work with content creators around the globe and in Japan, and we see a huge opportunity in terms of the talent that is emerging here. Japanese creators are very passionate, and we felt it important to reward that passion with further investment.

In attendance for the launch was Squash Films, a local video content team that produces some incredibly humorous clips on their channel.

For up-and-coming video producers like Squash, this new space will certainly be an amazing place to work and improve their craft.

You can see some photos of the space below, and browse more over on Picasa.

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Japanese app ‘Poica’ wants to carry all your point cards

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Most people probably carry around a few point cards from some of their favorite retailers in their wallets. Although if you live in Japan, chances are that the number of point cards you carry is much higher. One startup hopes to remedy this by providing a smartphone application that lets you store all your point cards in one handy place. It’s called Poica, and so far its available for iOS and Android, but in Japanese only (although the interface is simple enough to figure out). The app hinges on its bar-code reader. For many point cards in Japan, a retail clerk would scan the bar code on the back of your card and then have access to your information. With Poica, you can scan the bar code from your favorite point cards, and then store that bar code on your phone so that you can show it to a clerk later on. The idea, obviously, is that you would no longer need to carry all those plastic cards in your wallet. You can see the application in action in our video demo below [1]. Poica also lets you organize your catalogued point cards into groups, such as book stores, restaurants,…

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Most people probably carry around a few point cards from some of their favorite retailers in their wallets. Although if you live in Japan, chances are that the number of point cards you carry is much higher. One startup hopes to remedy this by providing a smartphone application that lets you store all your point cards in one handy place. It’s called Poica, and so far its available for iOS and Android, but in Japanese only (although the interface is simple enough to figure out).

The app hinges on its bar-code reader. For many point cards in Japan, a retail clerk would scan the bar code on the back of your card and then have access to your information. With Poica, you can scan the bar code from your favorite point cards, and then store that bar code on your phone so that you can show it to a clerk later on. The idea, obviously, is that you would no longer need to carry all those plastic cards in your wallet. You can see the application in action in our video demo below [1].

Poica also lets you organize your catalogued point cards into groups, such as book stores, restaurants, supermarkets, convenience stores, or electronic retailers. But technically speaking, I guess almost any card with a barcode would be acceptable. I even store some of my wife’s cards, just to impress her when I get dragged along shopping!

There are some drawbacks however. Not every point card in my collection comes with a bar code. Some of them just include a number, in which case, you cannot enter your card into Poica. But given that it’s a free app, it’s hard to really go wrong with Poica. In contrast, Card Bank – a similar application – costs 99 cents.

Poica just released a 2.0 version a few days ago with a few minor improvements, so now is as good a time as any to check it out.


  1. Note that the bar code in my video is not an actual point card, but just the bar code from a random book.  ↩

Slimmed down and refreshed: Sleipnir 4 Browser for Mac, from Japan’s Fenrir Inc [Video]

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I’m a Google Chrome user, and that’s not likely to change anytime soon due. But I’m always eager to see the alternatives that are available out there, and Osaka-based Fenrir Inc. is always an interesting company to watch with its unusual Sleipnir browser. Recently the company has been toying with a tabbed interface, and the latest iteration of its browser for Mac, Sleipnir 4, continues that experiment. The menu bar is slimmed down, with thumbnail previews of your tabs giving you a visual representation of the pages you’re on. Sleipnir 4 saves space by moving the text preview of the tab to a mouseover pop-out (see below), which allowed the designers to shrink the height of the toolbar to a mere 52 pixels. This gives a little bit of breathing room to the address bar, which has stepped into the shadows in a subtle grey display in the top right. To input an address, you can simply click it and edit, or press ⌥⌘ L [1]. This is not new to Sleipnir 4.0, as the quasi-hidden address bar feature was present in Sleipnir 3.5 as well. But the company’s marketing materials look to be spotlighting the address bar this time…

I’m a Google Chrome user, and that’s not likely to change anytime soon due. But I’m always eager to see the alternatives that are available out there, and Osaka-based Fenrir Inc. is always an interesting company to watch with its unusual Sleipnir browser.

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Recently the company has been toying with a tabbed interface, and the latest iteration of its browser for Mac, Sleipnir 4, continues that experiment. The menu bar is slimmed down, with thumbnail previews of your tabs giving you a visual representation of the pages you’re on. Sleipnir 4 saves space by moving the text preview of the tab to a mouseover pop-out (see below), which allowed the designers to shrink the height of the toolbar to a mere 52 pixels.

This gives a little bit of breathing room to the address bar, which has stepped into the shadows in a subtle grey display in the top right. To input an address, you can simply click it and edit, or press ⌥⌘ L [1]. This is not new to Sleipnir 4.0, as the quasi-hidden address bar feature was present in Sleipnir 3.5 as well. But the company’s marketing materials look to be spotlighting the address bar this time around.

Sleipnir's Browser tabs, and address bar
Sleipnir’s Browser tabs and address bar

And perhaps most interestingly, the browser supports a swipe gesture to navigate between tabs. For the most part, the gesture works well, although I did trip up on occasion and stumble into the browsers tiled interface, which is an alternative view that I’m not really a fan of [2]. There are other gestures available in the preferences, but they’re a little over-complicated in my opinion.

Just below the address bar is Sleipnir’s search bar, where there are some fun features to be found as well. I was pleased to find that I can add my own favorite search engines in addition to the defaults, just by adding a typical search URL string with ‘%@’ replacing the query. So this means you can use things like DuckDuckGo, YouTube, IMDB, or any search you like. Each one can then be triggered by a keyword shortcut, which is pretty handy. There’s also integration with Fenrir’s Pass service, which is useful too.

If you’d like to try it the new Sleipnir 4 for yourself, you can get it over at SleipnirBrowser.com. Try it out and let us know what you think.


  1. You can find a full list of keyboard shortcuts here.  ↩

  2. Feel free to try it out for yourself, but I found it the tile interface a little bit confusing, without any obvious uses.  ↩