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Line apps rules Google Play rankings, owns the top 5 in Japan

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While NHN Japan’s popular Line chat app has amazingly surpassed 100 million users, it might be a more impressive feat that the company has managed to turn the app into a platform from which to distribute its other applications. The success of this model is especially evident today, as the current top five free Google Play apps in Japan are all Line apps, as you can see below. Out of the top ten, Line amazingly accounts for seven. While the Line chat app rules the roost, it’s immediately followed by three of NHN Japan’s new games, including Wind Runner which we recently profiled over on our YouTube channel (see below). Line is doing well on the top grossing charts too, with four of the top ten highest grossing apps. If you need any more convincing of the effectiveness of this app distribution model, just look to neighboring South Korea where NHN Japan’s chat app cousin Kakao is even more dominant, occupying almost every position in both the top free and top grossing Google Play charts for that country. (Via Gamebiz.jp, front page photo from MDN)

While NHN Japan’s popular Line chat app has amazingly surpassed 100 million users, it might be a more impressive feat that the company has managed to turn the app into a platform from which to distribute its other applications. The success of this model is especially evident today, as the current top five free Google Play apps in Japan are all Line apps, as you can see below. Out of the top ten, Line amazingly accounts for seven.

line-google-play-march-13-2013
via AppAnnie.com

While the Line chat app rules the roost, it’s immediately followed by three of NHN Japan’s new games, including Wind Runner which we recently profiled over on our YouTube channel (see below).

Line is doing well on the top grossing charts too, with four of the top ten highest grossing apps.

If you need any more convincing of the effectiveness of this app distribution model, just look to neighboring South Korea where NHN Japan’s chat app cousin Kakao is even more dominant, occupying almost every position in both the top free and top grossing Google Play charts for that country. (Via Gamebiz.jp, front page photo from MDN)

Wind Runner: The latest Line game to hit number 1 in Japan’s App Store

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NHN Japan has been releasing a number of casual games via its popular Line chat platform in recent months, all of them relatively casual titles, many of them puzzlers like Line Pop or Line Birzzle. But its latest title, Line Wind Runner, while it is still very casual, is perhaps one of the most fun games to come from Line so far. The game is a side-scrolling platformer, and reminds me a little bit of Sonic the Hedgehog in that you have to collect as many stars as you can [1]. But the controls are appropriately simple for a mobile game, as your character runs on its own, and you merely need to jump over obstacles on your way. You can do one tap for a single jump, and to do a sort of air glide, you do a double tap which lets you reach greater heights. Currently Wind Runner is the top ranked game in Apple’s Japanese App Store, and it is the second ranked free app overall. It’s also doing well in other Asian countries, ranking as the third highest free app in Thailand and Taiwan, and the second highest in Cambodia. On Google Play, it’s also doing…

NHN Japan has been releasing a number of casual games via its popular Line chat platform in recent months, all of them relatively casual titles, many of them puzzlers like Line Pop or Line Birzzle. But its latest title, Line Wind Runner, while it is still very casual, is perhaps one of the most fun games to come from Line so far.

The game is a side-scrolling platformer, and reminds me a little bit of Sonic the Hedgehog in that you have to collect as many stars as you can [1]. But the controls are appropriately simple for a mobile game, as your character runs on its own, and you merely need to jump over obstacles on your way. You can do one tap for a single jump, and to do a sort of air glide, you do a double tap which lets you reach greater heights.

Currently Wind Runner is the top ranked game in Apple’s Japanese App Store, and it is the second ranked free app overall. It’s also doing well in other Asian countries, ranking as the third highest free app in Thailand and Taiwan, and the second highest in Cambodia.

On Google Play, it’s also doing ok, but still has lots of room to improve.


  1. Sonic collected rings.  ↩

Messaging app Line partners with Nokia to accelerate global expansion

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NHN Japan, the producer of the wildly popular Line chat app, announced yesterday that it has partnered with Nokia (NYSE:NOK) aiming to accelerate the app’s global user acquisition. The company is making the app available on Nokia’s Asha handset, a low priced smartphone (ranging from $100 to $200) that has topped more than 200 million units sold globally. Line will be available on the Nokia Store by the end of March, but some features such as free voice calls will be added later on after the initial release. With this partnership, NHN Japan is targeting new users in South East Asia, Latin America, Middle East, and Africa where Nokia’s budget Asha handset is popular. The two companies will work together to promote the handset and the app at merchant storefronts in these regions. The Line app is now available on several different mobile platforms including iOS, Android, Windows Phone, Blackberry, and even Japanese feature phones. Currently at the Nokia Booth at Mobile World Congress 2013 in Barcelona, a test version of the app is installed on exhibited Asha handsets so that visitors can try it out. Japanese tech news site RBB Today has several still images of this, which they…

nokia-asha

NHN Japan, the producer of the wildly popular Line chat app, announced yesterday that it has partnered with Nokia (NYSE:NOK) aiming to accelerate the app’s global user acquisition. The company is making the app available on Nokia’s Asha handset, a low priced smartphone (ranging from $100 to $200) that has topped more than 200 million units sold globally.

Line will be available on the Nokia Store by the end of March, but some features such as free voice calls will be added later on after the initial release. With this partnership, NHN Japan is targeting new users in South East Asia, Latin America, Middle East, and Africa where Nokia’s budget Asha handset is popular. The two companies will work together to promote the handset and the app at merchant storefronts in these regions.

The Line app is now available on several different mobile platforms including iOS, Android, Windows Phone, Blackberry, and even Japanese feature phones. Currently at the Nokia Booth at Mobile World Congress 2013 in Barcelona, a test version of the app is installed on exhibited Asha handsets so that visitors can try it out. Japanese tech news site RBB Today has several still images of this, which they shot at the exhibition booth.

Line recently surpassed the 100 million user milestone, having originally launched back in June of 2011. If you’d like to learn more about it, check out our video overview of the app below.

For more information on the growth of Line, please check out our interactive Line Timeline which chronicles its growth from its launch back in 2011 up until the present day.

What’s so special about Line? [Video]

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Having surpassed the 100 million user milestone, NHN Japan’s popular chat application Line has been a great example of the social potential that lies in mobile. Currently in Asia, it seems that each major region has its own local favorite. For example Korea has KakaoTalk, and China has WeChat/Weixin. Japan’s choice is — overwhelmingly — Line. With about 41.5 million out of its 100 million users in Japan, that means that nearly everyone who has a smartphone in Japan is on Line, since smartphone penetration is said to be about that same total. In comparison, KakaoTalk has about 9 million users in Japan right now, making it a distant second. For those of you who have yet to try Line, check out our video demonstration above of its major features below, showing a few of the many reasons why Japan thinks it’s so great. As you can see, one of the major innovations of this app – in my view – is how it has leveraged chat as a platform to distribute its others mobile apps and services. NHN Japan is expected to make a strong international push with Line in 2013, aiming for as many as 300 million to…

Having surpassed the 100 million user milestone, NHN Japan’s popular chat application Line has been a great example of the social potential that lies in mobile. Currently in Asia, it seems that each major region has its own local favorite. For example Korea has KakaoTalk, and China has WeChat/Weixin.

Japan’s choice is — overwhelmingly — Line.

With about 41.5 million out of its 100 million users in Japan, that means that nearly everyone who has a smartphone in Japan is on Line, since smartphone penetration is said to be about that same total. In comparison, KakaoTalk has about 9 million users in Japan right now, making it a distant second.

For those of you who have yet to try Line, check out our video demonstration above of its major features below, showing a few of the many reasons why Japan thinks it’s so great. As you can see, one of the major innovations of this app – in my view – is how it has leveraged chat as a platform to distribute its others mobile apps and services.

NHN Japan is expected to make a strong international push with Line in 2013, aiming for as many as 300 million to 400 million users.

For more information on the growth of Line, please check out our interactive Line Timeline which chronicles its growth from its launch back in 2011 up until the present day.

NHN Japan to subsidize Line app business, hopes to intensify international push

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Japanese several news resources report today that NHN Japan, most known for its wildly popular Line messaging app, is considering splitting the company into two entities corresponding to its business fields. Its online game portal Hangame is expected to be handled under the existing company but may change its name to Hangame Corporation (tentative), and the Line app, search portal Naver, and news portal and blogging platform Livedoor (acquired from Livedoor Corp in April of 2010) will be handed over to a new company called Line Corporation (tentative title). The split is expected to take place on April 1st, 2013. In the interests of intensifying international marketing efforts for the Line app, the company is also planning to set up a special company called Line Plus Corporation, which will be jointly funded by Line Corporation and NHN Corporation (the parent company in Korea). As many of our readers know, NHN Japan recently announced that Line has acquired more than 100 million users worldwide in January, and the company reportedly has intentions to grow the app to as many as 300 or 400 million by the end of 2013. In the social media space, that would put it in pretty exclusive company, likely…

nhn-subsidiary-logos

Japanese several news resources report today that NHN Japan, most known for its wildly popular Line messaging app, is considering splitting the company into two entities corresponding to its business fields. Its online game portal Hangame is expected to be handled under the existing company but may change its name to Hangame Corporation (tentative), and the Line app, search portal Naver, and news portal and blogging platform Livedoor (acquired from Livedoor Corp in April of 2010) will be handed over to a new company called Line Corporation (tentative title). The split is expected to take place on April 1st, 2013.

In the interests of intensifying international marketing efforts for the Line app, the company is also planning to set up a special company called Line Plus Corporation, which will be jointly funded by Line Corporation and NHN Corporation (the parent company in Korea).

As many of our readers know, NHN Japan recently announced that Line has acquired more than 100 million users worldwide in January, and the company reportedly has intentions to grow the app to as many as 300 or 400 million by the end of 2013. In the social media space, that would put it in pretty exclusive company, likely making it a top five global social network.

For more information on the growth of Line, please check out our interactive Line Timeline which chronicles its growth from its launch back in 2011 up until the present day.

line-100million-680x362

With 100 million users, LINE is the Japanese Facebook

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Line, one of the most popular smartphone apps in Japan, recently reached the 100 million user milestone. The free chat application was made by NHN Japan Corporation, and launched back in June of 2011. The app makes use of the user’s phone directory, allowing them to get connected with people they actually know in real life. Sound familiar? Yes, Line is in many ways aspiring to be Japan’s Facebook — the primary difference being that Line is a social service born entirely on mobile. Line is gaining popularity around the Asia region with about half of it’s users coming from outside Japan. Many celebrities in Japan are using the app including current prime minister Abe Shinzo who joined the service in January. The biggest reason behind the app’s success lies in the timing of its release. It came during a time when not-so-tech-savvy mainstream users began switching from feature phones to smartphones. With a completely different and unfamiliar tool, people turned to Line for help. With Line, all you needed to get connected with friends was their phone number. And everyone with a phone has that already. Ubiquity, and beyond! Line was first adopted by younger users but gradually gained…

sd-line-image-press

Line, one of the most popular smartphone apps in Japan, recently reached the 100 million user milestone. The free chat application was made by NHN Japan Corporation, and launched back in June of 2011. The app makes use of the user’s phone directory, allowing them to get connected with people they actually know in real life. Sound familiar? Yes, Line is in many ways aspiring to be Japan’s Facebook — the primary difference being that Line is a social service born entirely on mobile.

Line is gaining popularity around the Asia region with about half of it’s users coming from outside Japan. Many celebrities in Japan are using the app including current prime minister Abe Shinzo who joined the service in January. The biggest reason behind the app’s success lies in the timing of its release. It came during a time when not-so-tech-savvy mainstream users began switching from feature phones to smartphones. With a completely different and unfamiliar tool, people turned to Line for help. With Line, all you needed to get connected with friends was their phone number. And everyone with a phone has that already.

Ubiquity, and beyond!

Line was first adopted by younger users but gradually gained popularity over mainstream users including seniors. With over 100 million users, it is the new digital marketing platform. To better take advantage of Line, many companies are conducting user surveys. A survey of married couples and their usage of Line was a particularly interesting one. It targeted 800 married men and women of age 20 to 40. 39.5% responded that the app increased communication with their spouse. 29.4% of respondents answered that their spousal relationship has improved since using the app.

line tenki
Line also launched Line Tenki, or Line Weather this past week

But since last summer, the chat app has become more of a platform than just smartphone chat application. NHN began providing a service named Line Channel in July of 2012, a year after the app’s initial release. On Line Channel, users are able to enjoy games, fortune-telling, and even discount coupons. One game, Line Pop, has been downloaded over 20 million times worldwide as of January 2013, just two months after it’s release.

But there is a cutthroat war brewing in the chat application market. Line is no doubt the pioneer in Japan, but DeNA’s Comm and Korea’s KakaoTalk have jumped in the ring recently too. At the end of 2012, Comm had been downloaded more than five million times since it’s October launch. Kakao Talk had about 70 million users as of December 2012, with 18 million of those overseas, and about 4 million of those in Japan.

We were in touch with the CEO of Viber this week as well, who pointed out that they are hoping to make a renewed push in Asia where the app has 50 million users in total. Interestingly, six million of those are in Japan.

But still, Line’s dominance is pretty secure at home, with about 41.5 million users in Japan. Stay tuned to see how it fares abroad this year.


This is part of our ‘Japanese internet in-depth’ series (RSS). Stay tuned for more features that aim to explain what makes the internet unique in Japan.

For more information on the growth of Line, please check out our interactive Line Timeline which chronicles its growth from its launch back in 2011 up until the present day.