In preparation for the upcoming May opening of Star Tours: The Adventures Continue at Tokyo Disney Resort, Disney (NYSE:DIS) has recently established a fun promotional website at Vader.jp.
The site is skinned to look the the dashboard of a space craft [1], and featured in the center are a couple of fun promotional videos from Disney showing Darth Vader and his storm troopers on the hunt for a rebel spy in Japan.
The first video, entitled ‘Darth Vader: Attack on Japan’ is pretty epic. It features some great scenes of Imperial Walkers clomping by a Japanese castle, TIE fighters swooping though metro Tokyo, and the Death Star hovering ominously over Mount Fuji.
There’s a second, more humorous promo video called ‘Attack on Okinawa’ which shows Vader and company stomping though tourist shops, and even taking some time to kick back for some iced tea on the beach.
I expect there will likely be more videos in this series, to stay tuned to their playlist as the date for the opening of the attraction approaches.
I don’t have the geek cred to identify which one, but if my life depended on it I’d guess Millenium Falcon. ↩
See the original story in Japanese. Talknote, a Tokyo-based startup providing an in-company social network platform for sharing among colleagues, announced that it has acquired more than 5,000 corporate users. The startup was launched in February of 2010, pivoted to a communication tool for business in 2011, and raised funds from CyberAgent Ventures in March of 2012 [1]. They’ve been seeing good numbers lately with 1,400 corporate users coming on board in the last two months, and company’s CEO Haruo Koike says the service will be reaching a growth rate of 1,000 users a month very soon. It was more than three years ago when I met with Haruo for the first time to discuss the original version of Talknote. At that time it was intended for chatting in closed groups, but the shift to target enterprise users has yielded good results. The CEO’s eccentric background has really helped the rapid growth of the company. He has been running several restaurants since he was young, and I still remember how he emphasized the importance of feature phone-optimization for web services, making them easier to use at working sites like restaurants where adoption of digital services can be very slow. And…
Talknote, a Tokyo-based startup providing an in-company social network platform for sharing among colleagues, announced that it has acquired more than 5,000 corporate users. The startup was launched in February of 2010, pivoted to a communication tool for business in 2011, and raised funds from CyberAgent Ventures in March of 2012 [1].
They’ve been seeing good numbers lately with 1,400 corporate users coming on board in the last two months, and company’s CEO Haruo Koike says the service will be reaching a growth rate of 1,000 users a month very soon.
It was more than three years ago when I met with Haruo for the first time to discuss the original version of Talknote. At that time it was intended for chatting in closed groups, but the shift to target enterprise users has yielded good results.
The CEO’s eccentric background has really helped the rapid growth of the company. He has been running several restaurants since he was young, and I still remember how he emphasized the importance of feature phone-optimization for web services, making them easier to use at working sites like restaurants where adoption of digital services can be very slow. And he has apparently done a good job of bringing such businesses onto his platform. Haruo tells me that internet companies and IT business account for only the 20% of the entire user base. The rest are restaurants which were accustomed to fax or feature phone-based e-mails for their internal communication.
The Growth of Talknote subscribers (corporate accounts)
Most users have learned about our service by word of mouth from restaurant owners whom I know, and they’ve decided to use the service not because of better usability than other tools but because those owners find the value that Talknote may help them get away from conventional analog communication tools.
When I saw it for the first time, I thought it was just a Yammer clone and would be a new group chat tool for high school girls. But what Haruo is proposing is not developing an innovative system but evolving ways of communication in places slow to adapt to digital. It will be long journey to make this happen.
Compared to the other businesses, people working in the restaurant industry can be very digitally challenged, they don’t want to use anything even if it’s a bit complicated. I’ve been working here for 10 years, and that experience helps a lot in developing the service.
We often follow cutting edge technologies or business models in the tech space. But this conversation reminds me that this is just the tip of the iceberg when building new services or new businesses. Talknote is expecting to acquire 10,000 users by the end of this year. We hope they’ll have a big impact on digitally challenged businesses with their product.
The Japanese tower defense game Battle Cats from Kyoto-based developer Ponos has just surpassed 4 million downloads, this according to Gamebiz.jp. This comes shortly after the title passed the 2 million downloads milestone just last month. The game was initially released for iOS back in November, with the Android version following at the end of December. The title has been a top 50 iOS app in Japan for the majority of 2013, and a top 5 stallworth in the strategy category. The Android version has done even better, starting out a little slow, but staying in the top 25 of all Android apps for Japan since early January, with the exception of a few days. Personally I’m a huge fan of this game, and I’m really glad to see it doing well. I confess, that Puzzle & Dragon’s has displaced Battle Cats somewhat in my gaming time, but if I can ever get past chapter 3, round 48, then I expect my addiction will re-kindle pretty quickly. While I haven’t yet cracked the problem of beating chapter 3, some readers have inquired about beating chapter 2. So here’s a short video (above) which gives an overview of that round. I…
The Japanese tower defense game Battle Cats from Kyoto-based developer Ponos has just surpassed 4 million downloads, this according to Gamebiz.jp. This comes shortly after the title passed the 2 million downloads milestone just last month. The game was initially released for iOS back in November, with the Android version following at the end of December.
The title has been a top 50 iOS app in Japan for the majority of 2013, and a top 5 stallworth in the strategy category. The Android version has done even better, starting out a little slow, but staying in the top 25 of all Android apps for Japan since early January, with the exception of a few days.
Personally I’m a huge fan of this game, and I’m really glad to see it doing well. I confess, that Puzzle & Dragon’s has displaced Battle Cats somewhat in my gaming time, but if I can ever get past chapter 3, round 48, then I expect my addiction will re-kindle pretty quickly.
While I haven’t yet cracked the problem of beating chapter 3, some readers have inquired about beating chapter 2. So here’s a short video (above) which gives an overview of that round. I hope it helps!
If you’re a fan of Battle Cats, feel free to share your tips or invite codes in the comment section below.
Hanami season is not only a wonderful time to check out cherry blossoms, but it also gives us a great excuse to drink sake in broad daylight guilt-free. But most of us are not sake experts, and it can often be difficult to choose one given the variety of choices out there. But Sakelife can be a solution for many facing this dilemma. The service is a monthly subscription commerce for Japanese sake. It began back in Feburary of 2012 by collecting its initial funding on the crowdfunding website, Campfire. The project succeeded in just three hours and gained four times the amount of funding they had asked for. Sakelife curates quality bottles of sake for its users every two months, including a sake glass as well. The subscription also comes with an informative weekly newsletter about sake. The curation is the responsibility of Masanori Takahashi, the 25th representative of a long-established sake maker whose roots go all the way back to the Muromachi period (1336). Sake subscription is available in two types of plans starting at 3150 yen (about $33) including the shipping fee. We’ve heard rumors that the startup is planning to launch outside of Japan, so we…
Hanami season is not only a wonderful time to check out cherry blossoms, but it also gives us a great excuse to drink sake in broad daylight guilt-free. But most of us are not sake experts, and it can often be difficult to choose one given the variety of choices out there. But Sakelife can be a solution for many facing this dilemma. The service is a monthly subscription commerce for Japanese sake.
It began back in Feburary of 2012 by collecting its initial funding on the crowdfunding website, Campfire. The project succeeded in just three hours and gained four times the amount of funding they had asked for.
Sakelife curates quality bottles of sake for its users every two months, including a sake glass as well. The subscription also comes with an informative weekly newsletter about sake. The curation is the responsibility of Masanori Takahashi, the 25th representative of a long-established sake maker whose roots go all the way back to the Muromachi period (1336).
Sake subscription is available in two types of plans starting at 3150 yen (about $33) including the shipping fee. We’ve heard rumors that the startup is planning to launch outside of Japan, so we will let you know if and when it’s available to overseas users.
Speaking of sake, we recently came across a project called Shuzo-Meigara Note (which translates as ‘sake brewer notebook’) that aims to promote sake culture. Shuzo-Meigara uses unused sake brewer’s cardboard and makes it into a sleek hand-made design notebook.
There are fourteen kinds of notebooks availabe on an ecommerce website, but shipment is limited to Japan for now. Shuzo-Meigara note can be a nice gift for friends who enjoy sake, and and it also helps promote the sake brewery. The traditional and powerful font of sake labels makes the notebook very unique and original.
A new bar just opened yesterday in Tokyo’s busy Shibuya district, bringing with it a new digital solution that could disrupt the bar industry. It’s called LogBar, and was founded by entrepreneurial programmers Takuro Yoshida and Takayuki Yamazaki. When you step inside the bar, you receive an iPad upon which you should sign in with a username and password. Every order of beverages, alcohol, and appetizers is to be made on the iPad. You can also interact with bartenders and other customers on the app, which have been specifically designed for the bar. The app allows you to check what the other customers have ordered and to throw them a ‘like’ as well. The two founders are not satisfied with developing digital-centric solutions, but wanted to explore digital solution opportunities by connecting online to offline. By accumulating your orders on the app, your drink preference will be stored on the system, so you might see a suggested drink that suits your tastes at a participating bar in the network, even if it’s your first time there. Their bars are located at two locations in Shibuya, but are open only on Monday evenings. Traditionally, the best bars are the ones where…
A new bar just opened yesterday in Tokyo’s busy Shibuya district, bringing with it a new digital solution that could disrupt the bar industry. It’s called LogBar, and was founded by entrepreneurial programmers Takuro Yoshida and Takayuki Yamazaki.
When you step inside the bar, you receive an iPad upon which you should sign in with a username and password. Every order of beverages, alcohol, and appetizers is to be made on the iPad. You can also interact with bartenders and other customers on the app, which have been specifically designed for the bar. The app allows you to check what the other customers have ordered and to throw them a ‘like’ as well.
The two founders are not satisfied with developing digital-centric solutions, but wanted to explore digital solution opportunities by connecting online to offline. By accumulating your orders on the app, your drink preference will be stored on the system, so you might see a suggested drink that suits your tastes at a participating bar in the network, even if it’s your first time there. Their bars are located at two locations in Shibuya, but are open only on Monday evenings.
Traditionally, the best bars are the ones where bartenders remember customers’ preferences, and customers might often frequent establishments where they enjoy chatting with the bar staff. This is why many consider the bar industry to be one of the most difficult sectors in which to develop a franchise business. But with this new technology, you might find that a bar you’ve never been inside before could know your name and favorite drink in advance!
Cybernoids, a Tokyo-based startup developing two-dimensional animation technology, announced on Monday it has raised 52.4 million yen (approximately $557,000) from Mitsubishi UFJ Capital, Seibu Shinkin Capital, and visual-effects developer Qtec. The funds are to be used to intensifying the company’s business expansion overseas. The startup has developed a new image rendering technology called Live 2D, which makes it easier to add motions or expression changes to characters animated in 2D. The company’s CEO Tetsuya Nakajo explains the global market potential of their flagship technology: The overseas animation industry has no similar technology because they’ve been developing only 3-dimensional animation titles. Cybernoids was founded in July of 2006, and the Live 2D technology was chosen as one of the year’s finalists for Mitou, a bi-annual software engineering promotion program run by a governmental IT promotional agency of Japan. The company’s Flash-based technology helps smartphone game developers easily create animated character motion, and it has been deployed to more than 40 game titles including Konami’s virtual dating game for females, Tokimeki Restaurant. The company is exhibiting the latest version of its Live 2D technology at the Game Developers Conference 2013, which is currently underway in San Francisco. Check out the following video from…
Cybernoids, a Tokyo-based startup developing two-dimensional animation technology, announced on Monday it has raised 52.4 million yen (approximately $557,000) from Mitsubishi UFJ Capital, Seibu Shinkin Capital, and visual-effects developer Qtec. The funds are to be used to intensifying the company’s business expansion overseas.
The startup has developed a new image rendering technology called Live 2D, which makes it easier to add motions or expression changes to characters animated in 2D. The company’s CEO Tetsuya Nakajo explains the global market potential of their flagship technology:
The overseas animation industry has no similar technology because they’ve been developing only 3-dimensional animation titles.
Cybernoids was founded in July of 2006, and the Live 2D technology was chosen as one of the year’s finalists for Mitou, a bi-annual software engineering promotion program run by a governmental IT promotional agency of Japan. The company’s Flash-based technology helps smartphone game developers easily create animated character motion, and it has been deployed to more than 40 game titles including Konami’s virtual dating game for females, Tokimeki Restaurant.
The company is exhibiting the latest version of its Live 2D technology at the Game Developers Conference 2013, which is currently underway in San Francisco. Check out the following video from the folks at Diginfo News for more information on how the technology works.