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Japanese homescreen customization app breaks through 25M downloads, enjoys international success

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United Inc, the Japanese maker of smartphone customization app Cocoppa, announced today that their flagship app has surpassed 25 million downloads, as of May 16. Cocoppa is a standout Japan success story in that it has quite successfully won fans in overseas markets, with 84% of their users from outside Japan. The service originally started back in July of 2012, averaging just over a million new downloads a month. As for user engagement, Cocoppa has seen 600,000 screen icons contributed to its platform, as well as 130,000 wallpapers. As you can see in the chart below, Cocoppa’s user base skews towards iOS. The Android version of the app has only been around for about a year (launched in May 2013), so expect this to be a more balanced distribution quite soon. Recently Cocoppa was challenged on its home turf by mobile giant Line, which launched its own homescreen customization app, Line Deco. That application is doing respectably well in major Asian markets, so this could be an interesting battle to watch in the coming months.

cocoppa

United Inc, the Japanese maker of smartphone customization app Cocoppa, announced today that their flagship app has surpassed 25 million downloads, as of May 16.

Cocoppa is a standout Japan success story in that it has quite successfully won fans in overseas markets, with 84% of their users from outside Japan. The service originally started back in July of 2012, averaging just over a million new downloads a month. As for user engagement, Cocoppa has seen 600,000 screen icons contributed to its platform, as well as 130,000 wallpapers.

As you can see in the chart below, Cocoppa’s user base skews towards iOS. The Android version of the app has only been around for about a year (launched in May 2013), so expect this to be a more balanced distribution quite soon.

Recently Cocoppa was challenged on its home turf by mobile giant Line, which launched its own homescreen customization app, Line Deco. That application is doing respectably well in major Asian markets, so this could be an interesting battle to watch in the coming months.

cocoppa

Line’s homescreen customization app sees 100M downloads… In 23 days!

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Remember that Line Deco homescreen customization app we told you about last month? Well Line Corporation announced today that just 23 days after its April 22nd release, the app has surpassed 100 million downloads. That’s a pretty good month, even by Line’s standards. It’s available for both iOS and Android if you’d like to take it for a spin. Check out some of the screens below for examples of what you can do in the app, or check out the newly added gallery feature to explore even more.

line-deco

Remember that Line Deco homescreen customization app we told you about last month? Well Line Corporation announced today that just 23 days after its April 22nd release, the app has surpassed 100 million downloads. That’s a pretty good month, even by Line’s standards.

It’s available for both iOS and Android if you’d like to take it for a spin. Check out some of the screens below for examples of what you can do in the app, or check out the newly added gallery feature to explore even more.

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Line moving in on CocoPPa’s territory with new homescreen customization app

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We’re written about the success of Japanese homescreen customization app CocoPPa on this site many times in the past. Now it seems that Japan’s Line Corporation wants a piece of that action, today announcing its own homescreen decoration app called Line Deco: LINE DECO allows users to add a personal touch to the home screen of their smartphones by using customizable wallpapers, icons, and more. In addition to offering items based on LINE characters, the service also allows users to upload and use original decoration items they create themselves. Sound familiar? Yes, I’m sure CocoPPa thinks so too. The app is available for both iOS and Android, in English, Japanese, and Korean to start. 3000+ decoration items will be free until the end of April, to celebrate the app’s launch.

We’re written about the success of Japanese homescreen customization app CocoPPa on this site many times in the past. Now it seems that Japan’s Line Corporation wants a piece of that action, today announcing its own homescreen decoration app called Line Deco:

LINE DECO allows users to add a personal touch to the home screen of their smartphones by using customizable wallpapers, icons, and more. In addition to offering items based on LINE characters, the service also allows users to upload and use original decoration items they create themselves.

Sound familiar? Yes, I’m sure CocoPPa thinks so too.

The app is available for both iOS and Android, in English, Japanese, and Korean to start. 3000+ decoration items will be free until the end of April, to celebrate the app’s launch.

line-deco

Creator of popular homescreen app CocoPPa launches new profile exchanging app ‘iam’

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See the original article in Japanese Japan’s Fogg Inc is a subsidiary company of United Inc, the developer of popular home screen decoration app CocoPPa 1. And last week Fogg launched a profile card exchanging app named iam. With this app, you can manage all your profile information including telephone numbers and social media accounts, and exchange that profiles with other iam users. The app is available for free on iOS. Profile exchanging apps are something we have seen many times before, with Bump being one of the leading app’s in that area, acquired by Google in 2013. Here in Japan specifically, we have startups such as EverConnect and Sansan provide services for managing business cards. I am not going to go into details about the different features of iam. But I’d like to encourage you to download the app and experience it for yourself. For now, I’d like to focus on the two people behind the app. The CEO of Fogg, Yusuke Sekine, is responsible for starting the fast-growing app, CocoPPa. I spoke with Sekine and Hiroki Teshima, the executive officer at United. Teshima spoke of when the idea of CocoPPA came about, when he convinced the company to…

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See the original article in Japanese

Japan’s Fogg Inc is a subsidiary company of United Inc, the developer of popular home screen decoration app CocoPPa 1. And last week Fogg launched a profile card exchanging app named iam. With this app, you can manage all your profile information including telephone numbers and social media accounts, and exchange that profiles with other iam users. The app is available for free on iOS.

Profile exchanging apps are something we have seen many times before, with Bump being one of the leading app’s in that area, acquired by Google in 2013. Here in Japan specifically, we have startups such as EverConnect and Sansan provide services for managing business cards.

I am not going to go into details about the different features of iam. But I’d like to encourage you to download the app and experience it for yourself. For now, I’d like to focus on the two people behind the app.

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The CEO of Fogg, Yusuke Sekine, is responsible for starting the fast-growing app, CocoPPa. I spoke with Sekine and Hiroki Teshima, the executive officer at United. Teshima spoke of when the idea of CocoPPA came about, when he convinced the company to let him make a small team to create a service. At the time social gaming was at a peak back then, and developer salaries were rising fast.

Teshima: I collected new graduates. And while their potential skills are high, they don’t have much experience in developing apps. Then I was referred by Kobayashi-san (former CEO of Nobot) to Sekine-san.

Sekine joined Teshima’s team and released a music service app named Discodeer. It went on to achieve 1.8 million downloads, and subsequently got the attention of DeNA. That led Sekine to get involved with DeNA’s new service, Groovy.

Teshima: But our team still had the resources to start another service. We brainstormed ideas, but nothing really clicked. So one day, I invited Sekine-san to join our team meeting.

The meeting was only for an hour. And Teshima was not even there because of another appointment. But at that meeting, the idea of CocoPPa was born.

Sekine: Since most of our team members were women, we came up with some beauty or healthcare service. […] Then the topic happened to turn to Mixi, and how cute their icon was.

Home screens in iOS are not easy to customize. Sekine was researching about the URL scheme for app icons, and he realized that it wasn’t so hard to change app icons. Our female members’ had the idea of making a community to share these icons, and thus first outline of CocoPPa was born.

CocoPPa has gone on to surpass 18 million downloads around the world. And that’s how Teshima and Sekine came to be in charge of building smartphone businesses within United.

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Now let’s circle back to iam. When there are already so many competitors in this field, how can iam be successful? Sekine says:

Sekine: Where we’d like to innovate is on the complexity social networking and reducing paper waste. With iam, users can manage multiple profiles, or even create a variety of profiles to choose from later when they want to send it to another user.

So depending on the person with whom you want to share your profile, you can choose which one to send.

At the beginning, we have narrowed down our target users. First was college students. College students tend to seek out a service that enables a high level of customization.

The app was initially tested by about 1000 college students, and was then released from stealth mode to be made public. I hear that creating temporary URLs are very useful way to make profile exchanging viral among friends.

I asked Sekine if an “intrapreneur” can be successful when the atmosphere of the team remains a bit loose. But Sekine says “I told the members that we have to make it this year. If we don’t, there will be no next year for us.”

The team is aiming for 1.3 million downloads by the end of May. That figure represents one sixth of all college students in Japan.

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  1. Fogg was founded in June 2013, as the first startup under United’s startup initiative ‘U-Start’. United holds 66% of its shares, and Yusuke Sekine, Fogg’s CEO, holds 34%. ↩

Japanese mobile moguls on how to succeed with smartphone content

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This is a part of our coverage of B Dash Camp Osaka 2013. On day one of B Dash Camp 2013 in Osaka, we heard an all-star panel speak on the many issues surrounding mobile content in Japan. The moderator was Katsuaki Sato, the CEO of Metaps, and the lineup of speakers included: Shinji Kimura, from news reader app Gunosy. Shin Murakami, operating officer and chief mobil office of Yahoo Japan Eiji Takahashi the president and CEO of Alim Hiroki Teshima, director and executive officer at United Inc (maker of CocoPPa). On the factors that lead to success Gunosy’s Kimura-san explained a little about their news reader application. He notes that they have a general news section, but also a new features that they released today called a content partners channel. Regarding how to succeed with mobile content, he explained: I think it’s really timing that matters. SmartNews Gunosy came out when I think many people were feeling fatigue from Twitter and Facebook. We had an image of how to solve that, with our app confronting that issue head on. In a way, were were meeting a demand, serving news via email. It just worked out to be the right…

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United’s Hiroki Teshima; Shin Murakami, Yahoo Japan; Eiji Takahashi. Alim; Shinji Kimura, Gunosy

This is a part of our coverage of B Dash Camp Osaka 2013.

On day one of B Dash Camp 2013 in Osaka, we heard an all-star panel speak on the many issues surrounding mobile content in Japan. The moderator was Katsuaki Sato, the CEO of Metaps, and the lineup of speakers included:

  • Shinji Kimura, from news reader app Gunosy.
  • Shin Murakami, operating officer and chief mobil office of Yahoo Japan
  • Eiji Takahashi the president and CEO of Alim
  • Hiroki Teshima, director and executive officer at United Inc (maker of CocoPPa).

On the factors that lead to success

Gunosy’s Kimura-san explained a little about their news reader application. He notes that they have a general news section, but also a new features that they released today called a content partners channel. Regarding how to succeed with mobile content, he explained:

I think it’s really timing that matters. SmartNews Gunosy came out when I think many people were feeling fatigue from Twitter and Facebook. We had an image of how to solve that, with our app confronting that issue head on. In a way, were were meeting a demand, serving news via email. It just worked out to be the right timing.

In terms of montetization, he added:

If you are taking about tens of millions of users, you need to work on satisfying them, and you can work out the business model at a later stage.

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Eiji Takahashi, Alim president

Takahashi started off by introducing Alim’s recently launched game Brave Frontier, noting that they ‘respect’ the structure of Puzzle & Dragons and trying to combine familiar content that Japanese users can enjoy. He disclosed some figures about Brave Frontier, which are as follows, noting that these are pretty high for an RPG:

  • 520,000 user accounts
  • 340,000 monthly active users
  • 120,000 daily active users
  • monthly PU rate of 10% and monthly ARPPU of 5,000 yen

Takahashi also spoke a little on the use of ads vs viral marketings in promoting a mobile game:

When we started on iOS, we had an affiliation with the Famitsu app, but beyond that it was word of mouth. We had a pre-launch registration. But before our first 100,000 users, there were no ads at all. But when you reach a ceiling, you’ll need to consider investing in ads. (Moderator asks, “TV?”) I can’t say too much more (laughs).

He also acknowledge that the fate of a mobile business can be somewhat beyond your control, especially in the early days.

I think it’s complete luck, because we didn’t expecxt this at all. We had to suspend our service a few days after launch because we couldn’t quite handle the demand. We thought that we can attract a number of users, but we had no idea how much it would be. It was completely beyond our expectation.

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Hiroki Teshima, United; Shin Murakami, Yahoo Japan

Murakami of Yahoo Japan said that their company has over 95 million downloads across iOS and Android. Community Factory, which they bought, has over 25 million downloads in total across their apps. Noted that Kakaotalk was also doing well in Japan with 10 million downloads, even though Line is the leader here.

He appeared to envy the position of up-and-comping startups, which show more agility than an entity than Yahoo Japan ever could:

In order to get the timing right, I think if you are in a venture company you need to look at the market size of your sector. Becoming number one in a niche industry is possible, and you can catch a wave without too much hesitation.

Teshima-san from United gave a brief intro to CocoPPa, which just surpasses 15 million users worldwide. He was wearing a Mercari shirt as well, showing his support the e-commerce app that they recently poured $3 million into.

Things never go as expected, but if you have many ways to attract users, you should be ok. I think there should be a plan B and C, not just a plan A.

From the beginning I we prepared a Chinese and Korean version. We used Conyac, and it was a very simple translation, but it was good enough to help us go global. I would advise that if you think your app can go global, then don’t skimp on translation costs.

He noted that they might try expanding into the browser to offer their service on the web. He explained that collecting valuable information from people is a good way to hedge risk in business.

Japan’s CocoPPa has global appeal, hits 15M downloads, 83% from abroad

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Japanese homescreen decorating application CocoPPa has surpassed 15 million downloads as of September 30th. What’s most remarkable about this is that a whopping 83% of its downloads come from beyond its home market of Japan. CocoPPa has seen 39% of its downloads occur in the US market. Because of this, United (CocoPPa’s parent company) stands out as a prime example of a company that dares to look abroad. It’s also a great example of how Japan’s cute/kawaii culture can be a very exportable commodity, even on mobile. As you can see in the chart below, CocoPPa has seen 39% of its downloads occur in the US market, and 17% from its home market. England and Taiwan each represent 4%, while Canada, Brazil, and Germany represent 3% each. United recently launched version 2 of its app (for both iOS and Android), with a number of new features available. There’s now a ‘download all’ function that will let you download entire homescreens (background and buttons). And the ‘Lounge’ area lets you post your own homescreen set for other users to download. CocoPPa recently struck a deal with Chinese search giant Baidu in an effort to help market the app both in mainland…

cocoppa-15M

Japanese homescreen decorating application CocoPPa has surpassed 15 million downloads as of September 30th. What’s most remarkable about this is that a whopping 83% of its downloads come from beyond its home market of Japan.

CocoPPa has seen 39% of its downloads occur in the US market.

Because of this, United (CocoPPa’s parent company) stands out as a prime example of a company that dares to look abroad. It’s also a great example of how Japan’s cute/kawaii culture can be a very exportable commodity, even on mobile.

As you can see in the chart below, CocoPPa has seen 39% of its downloads occur in the US market, and 17% from its home market. England and Taiwan each represent 4%, while Canada, Brazil, and Germany represent 3% each.

United recently launched version 2 of its app (for both iOS and Android), with a number of new features available. There’s now a ‘download all’ function that will let you download entire homescreens (background and buttons). And the ‘Lounge’ area lets you post your own homescreen set for other users to download.

CocoPPa recently struck a deal with Chinese search giant Baidu in an effort to help market the app both in mainland China and here in Japan. The startup has also previously partnered with fellow Japanese startup Tokyo Otaku Mode to make available anime-themed homescreen sets on its platform.

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Mixi Marketing launches a new mobile monetization platform

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Mixi Marketing recently announced the release of a new mobile monetization platform called Coudec. The platform displays advertisements, including coupons, to targeted consumers at the most effective times. At the time of launch, popular mobile apps such as CocoPPa (whose progress we have closely covered) and Mixi’s own mobile app (with a total of over 30 million downloads) have deployed Coudec. Coudec uses a pay-for-performance model, allowing advertisers to display their ads at the most engaging moment when users are in certain apps. Mobile app developers can use Coudec on top of the advertising networks already in use, since Coudec only displays ads at a selected time, giving developers an extra source of income. Mixi went through big organizational changes back in May when the former CEO stepped down, leaving Yusuke Asakura to steer the company. Mixi Marketing was founded back in July in order to handle advertisements and promotional business for the giant social network, as well as other social marketing campaigns. The company hopes Coudec can become the largest smartphone app monetization platform by encouraging more apps to participate in the future.

Coudec-mixi

Mixi Marketing recently announced the release of a new mobile monetization platform called Coudec. The platform displays advertisements, including coupons, to targeted consumers at the most effective times. At the time of launch, popular mobile apps such as CocoPPa (whose progress we have closely covered) and Mixi’s own mobile app (with a total of over 30 million downloads) have deployed Coudec.

Coudec uses a pay-for-performance model, allowing advertisers to display their ads at the most engaging moment when users are in certain apps. Mobile app developers can use Coudec on top of the advertising networks already in use, since Coudec only displays ads at a selected time, giving developers an extra source of income.

Mixi went through big organizational changes back in May when the former CEO stepped down, leaving Yusuke Asakura to steer the company. Mixi Marketing was founded back in July in order to handle advertisements and promotional business for the giant social network, as well as other social marketing campaigns.

The company hopes Coudec can become the largest smartphone app monetization platform by encouraging more apps to participate in the future.

Japan’s CocoPPa adopts Metaps’ ‘Exchanger’ to help profitability and advertising

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Based on our original article in Japanese United Inc. has announced that it will implement Metaps’ Exchanger, a network for user traffic exchange, into its popular smartphone homescreen decoration app CocoPPa. The newly released Exchanger service enables developers to optimize their Android app icons for best performance. With the implementation of Exchanger, CocoPPa is looking to bolster its profitability and advertising. Recently provided by Metaps as a beta release, Exchanger is a developer platform for monetizing Android apps. In line with the official release of Exchanger, it has been designated for introduction into CocoPPa. Metaps, as many of our readers may know, is a subsidiary of United, with investment from Venture United Inc. Apps which use Exchanger can have full screen advertisements displayed at any time. Icons are displayed as advertisements in other apps where Exchanger has also been introduced. By transferring customers reciprocally between apps in this manner, the platform allows developers to acquire users at no cost. Furthermore, when a user downloads a new app via a displayed Exchanger advertisement, the developer receives advertising revenue based on the number of downloads. To learn more about the platform, Metaps has recently published some informative slides which you can check…

exchanger

Based on our original article in Japanese

United Inc. has announced that it will implement Metaps’ Exchanger, a network for user traffic exchange, into its popular smartphone homescreen decoration app CocoPPa.

The newly released Exchanger service enables developers to optimize their Android app icons for best performance. With the implementation of Exchanger, CocoPPa is looking to bolster its profitability and advertising.

Recently provided by Metaps as a beta release, Exchanger is a developer platform for monetizing Android apps. In line with the official release of Exchanger, it has been designated for introduction into CocoPPa. Metaps, as many of our readers may know, is a subsidiary of United, with investment from Venture United Inc.

Apps which use Exchanger can have full screen advertisements displayed at any time. Icons are displayed as advertisements in other apps where Exchanger has also been introduced. By transferring customers reciprocally between apps in this manner, the platform allows developers to acquire users at no cost.

Furthermore, when a user downloads a new app via a displayed Exchanger advertisement, the developer receives advertising revenue based on the number of downloads. To learn more about the platform, Metaps has recently published some informative slides which you can check out below.

On a related note, CocoPPa also recently announced that it would collaborate with Chinese search giant Baidu on the Japanese input method editor app, Simeji for Android.

Homescreen decoration app CocoPPa partners with Chinese search giant Baidu

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See the original story in Japanese. Tokyo-based United, the company behind smartphone homescreen decoration app CocoPPa, announced yesterday that it has partnered with Chinese search giant Baidu. The two companies will join forces to intensify marketing the CocoPPa app in Japan and Mainland China. To date the application has over 12 million downloads worldwide, with 83% of its entire user base spread across 150 countries outside Japan, mainly the US, Europe and South East Asian regions. As a part of the partnership with Baidu, CocoPPa will provide a variety of user-generated keypad background designs for Simeji, Baidu’s Japanese input method editor for Android platform which has about 6 million downloads to date. While CocoPPa has a strong following in the US (42% of its entire user base is there), just 2% of its users come from Mainland China. The Japanese company plans to introduce a simplified Chinese version of CocoPPa soon, helping its user acquisition efforts through the partnership with Baidu. Some of our readers may recall that Baidu recently partnered with Booklap, a Japanese startup providing a consumer book discovery service. The Chinese company has been gathering content in an effort to establish a solid presence in the Japanese…

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A screenshot of Simeji using a background design provided by CocoPPa

See the original story in Japanese.

Tokyo-based United, the company behind smartphone homescreen decoration app CocoPPa, announced yesterday that it has partnered with Chinese search giant Baidu. The two companies will join forces to intensify marketing the CocoPPa app in Japan and Mainland China. To date the application has over 12 million downloads worldwide, with 83% of its entire user base spread across 150 countries outside Japan, mainly the US, Europe and South East Asian regions.

As a part of the partnership with Baidu, CocoPPa will provide a variety of user-generated keypad background designs for Simeji, Baidu’s Japanese input method editor for Android platform which has about 6 million downloads to date.

While CocoPPa has a strong following in the US (42% of its entire user base is there), just 2% of its users come from Mainland China. The Japanese company plans to introduce a simplified Chinese version of CocoPPa soon, helping its user acquisition efforts through the partnership with Baidu.

Some of our readers may recall that Baidu recently partnered with Booklap, a Japanese startup providing a consumer book discovery service. The Chinese company has been gathering content in an effort to establish a solid presence in the Japanese market.

Japanese flea market app secures investment of $3M just 6 weeks after launch

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See the original story in Japanese. Tokyo-based United, the company behind homescreen decoration app CocoPPa, announced today that it has partnered with Kouzoh. You may recall that Kouzoh is the mobile commerce company which recently developed a flea market app called Mercari. As part of this partnership, United will invest 300 million yen (approximately $3 million) in the flea market company, thus taking a 14.5% stake in the company. The partnership will be made official on August 28th, when United’s managing director Hiroki Teshima will join the Kouzoh’s management board. In addition, United announced it is also planning to establish a local subsidiary in the US to intensifying global marketing efforts for its CocoPPa app. We heard from both United’s Hiroki Teshima and Kouzoh’s founder and CEO Shintaro Yamada. According to Yamada, his main reason to enter this partnership was the prospect of a business collaboration with CocoPPa, which is showing rapid user growth. From his perspective, CocoPPa and Mercari overlap in their user demographics, and he figures the partnership will help Mercari accelerate its growth as well. Teshima explained that United plans to treat Mercari as a ‘sister app’ and collaboratively work on driving user traffic and run joint…

unitedkouzohSee the original story in Japanese.

Tokyo-based United, the company behind homescreen decoration app CocoPPa, announced today that it has partnered with Kouzoh. You may recall that Kouzoh is the mobile commerce company which recently developed a flea market app called Mercari.

As part of this partnership, United will invest 300 million yen (approximately $3 million) in the flea market company, thus taking a 14.5% stake in the company.

The partnership will be made official on August 28th, when United’s managing director Hiroki Teshima will join the Kouzoh’s management board. In addition, United announced it is also planning to establish a local subsidiary in the US to intensifying global marketing efforts for its CocoPPa app.

We heard from both United’s Hiroki Teshima and Kouzoh’s founder and CEO Shintaro Yamada.

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Kouzoh’s Shintaro Yamada

According to Yamada, his main reason to enter this partnership was the prospect of a business collaboration with CocoPPa, which is showing rapid user growth. From his perspective, CocoPPa and Mercari overlap in their user demographics, and he figures the partnership will help Mercari accelerate its growth as well.

Teshima explained that United plans to treat Mercari as a ‘sister app’ and collaboratively work on driving user traffic and run joint promotional campaigns. The company is experienced in the smartphone ad business, and expects to bring some of that to Mercari to help it succeed.

Mr. Teshima also explained to us a little about their expansion to the US:

In terms of marketing CocoPPa in the US, this launch will be very speedy. We will renew the service in September, and add a paid service in October. I’ve been visiting the US to find potential partners which can provide attractive paid content for our app.

Regarding international expansion of the Mercari app, we need to focus on the domestic market for the time being and look to launching it in the US later on. When Mercari starts global expansions, CocoPPa will have a certain following in the US so that it can help Mercari to acquire users there. We’ll work closely together since United expects to let Kouzoh be one of its group companies.

According to the announcement, United’s US subsidiary CocoPPa Inc. will be established in New York where Mr. Naka Imuta, the general manager at CocoPPa business, will be named as the CEO. United’s CEO Yozo Kaneko and managing director Hiroki Teshima also join the management board for the NY company.

For more information on Mercari, check out our recent interview with CEO Shintaro Yamada.