Kamcord raises $7M in funding, now lets users share game videos to Line, WeChat



San Francisco-based Kamcord announced this morning that it has raised $7.1 million in series A funding, in a round led by Silicon Valley-based TransLink Capital. Other participants included DeNA, SV Angel, Innovation Works, KLab, M&Y Growth Partners, and XG Ventures.

Kamcord’s SDK enables game developers to put a ‘movie’ button in game, and when it is pressed, users can then share video clips/replays of game play. Namco Bandai was the first Japanese company to use the localized version of Kamcord’s SDK, as we mentioned back in February. But now we understand that it’s also used in games from DeNA and Colopl.

When we spoke with Kamcord co-founder Adi Rathnam last December in Kyoto (see below), he emphasized the importance of Asian markets, including Japan, Korea, and China. We wondered about the possibility of sharing Kamcord videos to Asian message services Line and WeChat, and the sharing functionalities to those networks has now been added. In their announcement this time around, Adi had this to say:

In order to build a truly global platform for sharing and watching gameplay videos, we prioritized strengthening our presence in Asia. The partnerships we’ve formed with this round of funding will help us tremendously in that effort.

As for Kamcord’s recent progress, we understand that users are now sharing at a pace of one video every two seconds, and that rate is sure to grow with more support for games and gamers here in Asia. The company has also recently launched a new Kamcord app (screenshots above) where you can watch fun mobile gameplay videos all in one place. You can get it for free over on the App Store.