THE BRIDGE

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Japan’s DeNA and Mugenup team up for real time animated broadcasting

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This is an abridged version of our original report in Japanese. Our readers may recall when we recently reported about DeNA’s new Showroom app. It allows users to enjoy live performances with media personalities and stars on mobile. Now the company teamed up with the anime-focused crowdsoucing platform Mugenup to launch a new service today. It’s called ‘Showroom Anime’. It lets animated characters speak and move in synchronization with live performances or with the voices of actors using real time motion capture technology that Mugenup has developed. The animated show is called ‘Kochira Musumejima Kotogakko Hosobu’ (literally meaning ‘This is Broadcasting Club at Musumejima Island High school’) where several aspiring idol girls broadcast a pirate TV show from at a ficticious remote island off Japan. The program will air through the app every Monday at 9pm, Japan time. You can check out their promotional video below.

musumejima

This is an abridged version of our original report in Japanese.

Our readers may recall when we recently reported about DeNA’s new Showroom app. It allows users to enjoy live performances with media personalities and stars on mobile. Now the company teamed up with the anime-focused crowdsoucing platform Mugenup to launch a new service today. It’s called ‘Showroom Anime’.

It lets animated characters speak and move in synchronization with live performances or with the voices of actors using real time motion capture technology that Mugenup has developed. The animated show is called ‘Kochira Musumejima Kotogakko Hosobu’ (literally meaning ‘This is Broadcasting Club at Musumejima Island High school’) where several aspiring idol girls broadcast a pirate TV show from at a ficticious remote island off Japan.

The program will air through the app every Monday at 9pm, Japan time. You can check out their promotional video below.

Japanese app lets you replace your receptionist with an iPad

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Occasionally when we visit offices here in Japan, the reception area will have a touchscreen system that lets you page the person you want to see. If you ever visit TeamLab or Sansan, you’ll see such a system [1]. But a fun new iPad application released earlier this month in Japan has brought a personal, and rather beautiful, touch to this kind of receptionist system. Developed by Analog Twelve, the Beauty Receptionist for iPad app displays a touch menu along with a receptionist lady who talks you through the process (in Japanese). After configuring the system with your own office’s contact/department list and phone numbers, a visitor to your office can then make calls to your employees from the reception area. I’ve asked Analog Twelve for more information about how the system works, but the company hasn’t replied so far (Ironically, not very receptive!). However, it looks like the app may be fee-based, and if you want to change receptionists, that requires an in-app purchase too. The company previously released iPad Receptionist, and this new app appears to be a more polished version of that application. From an equality standpoint, it would be nice to see some male receptionists available…

beauty-receptionist

Occasionally when we visit offices here in Japan, the reception area will have a touchscreen system that lets you page the person you want to see. If you ever visit TeamLab or Sansan, you’ll see such a system [1]. But a fun new iPad application released earlier this month in Japan has brought a personal, and rather beautiful, touch to this kind of receptionist system.

Developed by Analog Twelve, the Beauty Receptionist for iPad app displays a touch menu along with a receptionist lady who talks you through the process (in Japanese). After configuring the system with your own office’s contact/department list and phone numbers, a visitor to your office can then make calls to your employees from the reception area.

I’ve asked Analog Twelve for more information about how the system works, but the company hasn’t replied so far (Ironically, not very receptive!). However, it looks like the app may be fee-based, and if you want to change receptionists, that requires an in-app purchase too.

The company previously released iPad Receptionist, and this new app appears to be a more polished version of that application. From an equality standpoint, it would be nice to see some male receptionists available in the app. But I guess the app is staying true-to-life, as I’ve not seen any male receptionists here in Japan.

You can learn more about Beauty Receptionist over on the company’s homepage (Japanese), or check out the demo video below.


  1. I’m told Sansan’s system was created by TeamLab.  ↩

Japanese travel log platform raises funds Incubate Fund, Recruit

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See the original article in Japanese Wunderlust, the startup behind the travel log platform Compathy, has allocated shares to Incubate Fund and Recruit. The amount of shares was not disclosed, but it expected that Companthy has raised tens of millions of yen (or hundreds of thousands of dollars). Compathy lets users upload their travel photos to a page (or pages) telling their travel story. They can easily create the online album pages by sorting uploaded photos based location and date information, arranging them in chronological order. The service was released at the end of last year, and within in three months about 1200 users have posted travel records, and 8,000 comments have been posted on the site. The team will use the new funds for app development. Kentaro Horie, the CEO of Wunderlust, told us: After we released the service, we found out some users felt awkward about uploading their photos. One reason for this is that many users couldn’t choose the best photos out of so many shots. Another reason is that because the average quality of photos posted by travelers is quite high, many other users lack confidence and feel awkward sharing in public. Horie says that the…

compathyトップページ01

See the original article in Japanese

Wunderlust, the startup behind the travel log platform Compathy, has allocated shares to Incubate Fund and Recruit. The amount of shares was not disclosed, but it expected that Companthy has raised tens of millions of yen (or hundreds of thousands of dollars).

Compathy lets users upload their travel photos to a page (or pages) telling their travel story. They can easily create the online album pages by sorting uploaded photos based location and date information, arranging them in chronological order. The service was released at the end of last year, and within in three months about 1200 users have posted travel records, and 8,000 comments have been posted on the site.

compathy 口コミ

The team will use the new funds for app development. Kentaro Horie, the CEO of Wunderlust, told us:

After we released the service, we found out some users felt awkward about uploading their photos. One reason for this is that many users couldn’t choose the best photos out of so many shots. Another reason is that because the average quality of photos posted by travelers is quite high, many other users lack confidence and feel awkward sharing in public.

Horie says that the team is going to develop an app that will try to break such a psychological barrier, thus increasing the amount of mobile users.

We aim to make it easier to upload photos from mobile devices, and we want to let users to apply enhancing effects to photos in the app. By overcoming this psychological barrier, we can motivate users to share travel records and add more comments about travel destinations.

They plan to develop an iOS app, with a launch planned for this summer. Compathy is also starting a marketing campaign by tying up with Airbnb Japan, offering a discount in Airbnb fees for users who register for Compahy before the end of May. The startup is willing to actively collaborate with other travel-related services like this in the future.

key_airbnb

100tokyo: Mapping Tokyo’s cultural venues

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As we head into a long weekend here in Tokyo, here’s a fun new website to give you some ideas about what to do on the weekend. 100tokyo.jp is billed as a “curated cultural guide to the most charming and unique facets of Japan’s capital city.” I suggest you start with the map where you can explore interesting creative venue around the city. The site was created by design studio Cinra, and organized by Japan’s Ministry of Economy, Trade and Industry. Overall it’s a one of the more promising efforts at city promotion I’ve seen on the web [1]. And hopefully over the next few years leading up to the Tokyo Olympics we might we more attempts like this. Perhaps METI could get behind some civic hackathons? Not packing Japanese and English text side by side in the same content blocks might have been wiser though, in my view. It just annoys readers of both languages.  ↩

100tokyo

As we head into a long weekend here in Tokyo, here’s a fun new website to give you some ideas about what to do on the weekend. 100tokyo.jp is billed as a “curated cultural guide to the most charming and unique facets of Japan’s capital city.” I suggest you start with the map where you can explore interesting creative venue around the city.

The site was created by design studio Cinra, and organized by Japan’s Ministry of Economy, Trade and Industry. Overall it’s a one of the more promising efforts at city promotion I’ve seen on the web [1]. And hopefully over the next few years leading up to the Tokyo Olympics we might we more attempts like this.

Perhaps METI could get behind some civic hackathons?


  1. Not packing Japanese and English text side by side in the same content blocks might have been wiser though, in my view. It just annoys readers of both languages.  ↩

Japan’s next news app to sprout from Hatena Bookmarks this spring

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Recently Japan’s Hatena, the operator of the online bookmarking service Hatena Bookmarks (think Delicious, but still relevant), began teasing a news app called Presso [1]. It’s scheduled to be released this spring, so expect it soon. And if you’d like to be notified of it’s release, you can leave your mail address on the teaser page. This is encouraging to see, because I’m frequent user of Hatena’s ‘hot entry’ portal (pictured below), which has categorized popular links into areas like economics, technology, entertainment, anime & games, and video. My hope is that they at least port this sensibly to smartphones, although it’s possible that they have something entirely different in store. The company already has published a number of apps, including a Hatena Bookmark app. That app is largely text based though, and I expect Presso will be far more visual, with a focus on images and video hopefully. As a recovering Delicious user who is currently addicted to Pinboard, I really like the way that these bookmarking sites can be used for discovery. And I hope Hatena sees that, and allows for users to choose certain niche topics to follow. For example, I often check the Pinboard tags for…

presso

Recently Japan’s Hatena, the operator of the online bookmarking service Hatena Bookmarks (think Delicious, but still relevant), began teasing a news app called Presso [1]. It’s scheduled to be released this spring, so expect it soon. And if you’d like to be notified of it’s release, you can leave your mail address on the teaser page.

This is encouraging to see, because I’m frequent user of Hatena’s ‘hot entry’ portal (pictured below), which has categorized popular links into areas like economics, technology, entertainment, anime & games, and video. My hope is that they at least port this sensibly to smartphones, although it’s possible that they have something entirely different in store. The company already has published a number of apps, including a Hatena Bookmark app. That app is largely text based though, and I expect Presso will be far more visual, with a focus on images and video hopefully.

As a recovering Delicious user who is currently addicted to Pinboard, I really like the way that these bookmarking sites can be used for discovery. And I hope Hatena sees that, and allows for users to choose certain niche topics to follow. For example, I often check the Pinboard tags for Japan and Python, which are incredibly useful streams of information on those two topics.

While news apps like SmartNews and Gunosy are dominating the headlines here in Japan these days, I really think that Hatena is sitting on some untapped potential in its bookmarking site if it plays its cards right.

My only concern is that it has taken Hatena so long for the company to try a mobile news app, so realistically speaking, that I expect they don’t share my own enthusiasm for a bookmarks-based news service. Nevertheless, I have I hopes that they can at least produce a decent challenger for the likes of Gunosy and Smartnews.

Let’s wait and see what Presso looks like when it actually comes out, and hopefully at that time, we’ll have some good news to report.

hatena


  1. Hatena also runs Hatena Blog, Hatena Diary, and a Q&A site.  ↩

Meet the Japanese company looking to change online video by crowdsourcing animation

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See the original article in Japanese Before reading on, please check out the clip above. The promotion videos introduced in that clip can be produced for less than 200,000 yen ($2000) each. How can it be done for such a low price? The answer lies in crowdsourcing. On March 18th, Japanese startup PurpleCow launched a crowdsourcing service called Crevo, specializing in animated videos. Clients can choose a creator from the portfolio page and then order various video work, such as promotion videos for an app, or a YouTube ad with custom scenario and characters. In addition to matching clients and creators, Crevo is actively involved with the production process until the end of the project. Pricing plans range from 180,000 yen ($1800) to 490,000 yen ($4900), depending on the length of the video (from 30 seconds to 80 seconds) and the copyright conditions [1]. Custom-made videos are also available for order. According to PurpleCow CEO Kensuke Shibata, the startup has already built a network of about 4000 creators through another design crowdsourcing site Design Clue. About 200 of them have already registered for Crevo. We previously reported on the video crowdsourcing service Viibar. What’s different about Crevo is that it…

See the original article in Japanese

Before reading on, please check out the clip above. The promotion videos introduced in that clip can be produced for less than 200,000 yen ($2000) each. How can it be done for such a low price? The answer lies in crowdsourcing.

On March 18th, Japanese startup PurpleCow launched a crowdsourcing service called Crevo, specializing in animated videos. Clients can choose a creator from the portfolio page and then order various video work, such as promotion videos for an app, or a YouTube ad with custom scenario and characters. In addition to matching clients and creators, Crevo is actively involved with the production process until the end of the project.

Pricing plans range from 180,000 yen ($1800) to 490,000 yen ($4900), depending on the length of the video (from 30 seconds to 80 seconds) and the copyright conditions [1]. Custom-made videos are also available for order.

According to PurpleCow CEO Kensuke Shibata, the startup has already built a network of about 4000 creators through another design crowdsourcing site Design Clue. About 200 of them have already registered for Crevo.

We previously reported on the video crowdsourcing service Viibar. What’s different about Crevo is that it focuses on animated videos.

Shibata: We focus on animation and do not create live-action videos. The process between the two differs a lot, and there’s a big difference when it comes to cost structure. For live-action videos, equipment rental can cost a lot, and so it is harder to make a profit.

Animated videos don’t require as many resources, so they fit the crowdsourcing model better. The type of videos Crevo creates will be mostly promotional videos or YouTube ads, as you can see from their website.

The production process starts with a client meeting, then it continues to rough drawing, character production, and then video production – getting feedback from the client along the way.

But how can they operate at competitive prices? If they make creators work for less than the market standard, surely they won’t be happy.

プロジェクトチームの仕組み_Crevo.001

Here is how it works. Clients choose creators who creates the artwork, and then they also choose a narrator. And the art director that oversees the whole process of production is chosen by Crevo. Crevo staff manage the whole process. The key to streamlining lies in the process management. The greatest benefit of crowdsourcing is that it becomes possible to create a virtual workspace for a project and arrange resources efficiently by allowing the workers to utilize available time for appropriate pay.

While there are limits to streamlining the production process, there is room to make process management more efficient, as we reported when we discussed Mugenup, another anime-focused crowdsourcing site. Crevo says they are also developing a tool for process management.

Although the startup has been struggling with Design Clue in the area of logo design, Shibata tells us that they have accumulated experience and knowledge to manage designers online. As I took a look at some of these demo videos, it’s easy to be impressed by the quality. Since their products are limited to only animation videos, the size of the market might be a challenge. All the same, I think there is much for this service.


  1. The more expensive plan gives clients copyright of the work.  ↩

Japanese cloud accounting platform Money Forward partners with payments startup Coiney

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See the original story in Japanese. Following the AirRegi-Freee partnership we just reported this morning, Tokyo-based Money Forward, another cloud-based accounting platform, has just announced a partnership with mobile payments service Coiney. For retailers, the partnership between these two companies will enable them to avoid entering invoices to Money Forward for any sale paid using Coiney, thanks to an automated data transfer made possible by their new integration. Money Forward will be integrated with 1,420 third-party services (such as online banking services, online brokerages, or reward point management systems) through this partnership. Money Forward has already integrated with many other Japanese startups like Base (e-commerce platform), Crowdworks (a crowdsourced jobs platform), and S-cubisum (tablet-based point-of-sales solution) back in February. According to Money Forward, they’re also in talks with several other companies about possible partnerships. So it will be interesting to see if we have more news coming from them in the near future..

moneyforward_coiney.001

See the original story in Japanese.

Following the AirRegi-Freee partnership we just reported this morning, Tokyo-based Money Forward, another cloud-based accounting platform, has just announced a partnership with mobile payments service Coiney.

For retailers, the partnership between these two companies will enable them to avoid entering invoices to Money Forward for any sale paid using Coiney, thanks to an automated data transfer made possible by their new integration. Money Forward will be integrated with 1,420 third-party services (such as online banking services, online brokerages, or reward point management systems) through this partnership.

Money Forward has already integrated with many other Japanese startups like Base (e-commerce platform), Crowdworks (a crowdsourced jobs platform), and S-cubisum (tablet-based point-of-sales solution) back in February. According to Money Forward, they’re also in talks with several other companies about possible partnerships. So it will be interesting to see if we have more news coming from them in the near future..

Pocket adds support for 6 new languages, including Japanese

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Yesterday, the popular read-it-later [1] app Pocket launched in six new languages yesterday, adding support for Japanese, German, Italian, Russian, French, and Spanish. As you can see in Pocket’s graphic below, those languages account for 22 percent of the services users, with Japanese comprising 5% of Pocket users. The company adds: Not only is the app fully-translated across our platform for French, German, Italian, Japanese, Russian, and Spanish, we’ve also made significant improvements to Article View accuracy for these languages. On our Japanese site, we’ve already been including the Pocket button for our users for some time. For me personally, Pocket is an application that I use daily, primarily because of it’s great integration with other apps and services. Pocket was formerly called ‘Read it Later’ as you may recall.  ↩

Yesterday, the popular read-it-later [1] app Pocket launched in six new languages yesterday, adding support for Japanese, German, Italian, Russian, French, and Spanish. As you can see in Pocket’s graphic below, those languages account for 22 percent of the services users, with Japanese comprising 5% of Pocket users. The company adds:

Not only is the app fully-translated across our platform for French, German, Italian, Japanese, Russian, and Spanish, we’ve also made significant improvements to Article View accuracy for these languages.

On our Japanese site, we’ve already been including the Pocket button for our users for some time. For me personally, Pocket is an application that I use daily, primarily because of it’s great integration with other apps and services.

pocket-locales


  1. Pocket was formerly called ‘Read it Later’ as you may recall.  ↩

Brand Pit: Giving companies a clear picture of their fans

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Back in September we told you about Brand Pit, a startup which at that time won the Startup Sauna Tokyo pitch competition. It’s an analytics tool for brands that are trying to learn more about their fans, relying on image recognition technology instead of text or keyword analysis. Currently their focus is on analyzing images shared on Instagram, with some Facebook and Twitter analysis as well. By detecting brand logos in socially-shared images, any company that uses Brand Pit can gain valuable insights about who their fans and influences are, or even view a geographic heat-map of activity around their brand. In this way, they can get around the many problems associated with keyword analytics such as language barriers or spam. I had a chance to catch up with the company’s founder TT Chu (he’s the one in the video above), when they were pitching at e27’s Echelon Tokyo Satellite event last week [1]. He tells me that in the future, they plan to expand the scope of their image recognition technology in a way that will also expand its value for brands: We intend to detect more than just logos, brands and products. we are trying to extract and…

Back in September we told you about Brand Pit, a startup which at that time won the Startup Sauna Tokyo pitch competition. It’s an analytics tool for brands that are trying to learn more about their fans, relying on image recognition technology instead of text or keyword analysis.

brand pit
Brand Pit image recognition finding Starbucks logos

Currently their focus is on analyzing images shared on Instagram, with some Facebook and Twitter analysis as well. By detecting brand logos in socially-shared images, any company that uses Brand Pit can gain valuable insights about who their fans and influences are, or even view a geographic heat-map of activity around their brand. In this way, they can get around the many problems associated with keyword analytics such as language barriers or spam.

I had a chance to catch up with the company’s founder TT Chu (he’s the one in the video above), when they were pitching at e27’s Echelon Tokyo Satellite event last week [1].

He tells me that in the future, they plan to expand the scope of their image recognition technology in a way that will also expand its value for brands:

We intend to detect more than just logos, brands and products. we are trying to extract and identify other information presented in the photo, such as the environment and the objects surrounding the branded products. This peripheral information will allow us a more accurate in-sight into the real situations/conditions where the products are being used/consumed. This piece of information is critical in segmenting the customer base.

I understand that their image recognition technology has been developed in house (primarily by Chu himself), and one of its key advantages is that it can perform well even when applied to user-generated images. So even when the images are poor – either too dark, maybe obscured by another object, or even if they’re too small, that Brand Pit can detect them where other technology might not.

When it comes to detecting peripheral objects for context, Chu tells me that they can even detect low-contrast objects like wine glasses, which is certainly an impressive feat.

They’re currently looking to raise funds to take their startup to the next level. And given the size and growth of the business analytics market, and the fact that they don’t really have many competitors, I expect that it won’t be too long before we have some more good news to share about Brand Pit.

brand-pit04

brand-pit04

brand-pit04


  1. Shamefully I couldn’t quite remember where I knew him from when we met again this time. I’m horrible with faces, much to my embarrassment.  ↩

Indonesia’s Touchten Games closes Series B funding from Japanese investors

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Based on the original article in Japanese Touchten Games is a Jakarta-based game studio which raised Series B financing from Japan’s CyberAgent Ventures back in November 2013. And the games startup most recently announced that it has completed its Series B round, by raising funds from Japanese animation studio Tms Entertainment, Singapore’s UOB Venture Management, and Indonesian incubator Ideosource. The amount(s) of funds were not disclosed. Early this year, Tms Entertainment invested in Blina, an Indonesian E-commerce site for baby products. We hope to take a more detailed look at Tms’s involvement with Indonesian startups in the near future. Touchten, a startup that just celebrated its fifth year in business this March, is now focusing on developing its online-to-offline Touchten Platform (see above). Incorporating a gamification approach, the launch of this platform actually helped a lot as they were trying to complete their Series B round. On this platform, users can acquire points based on the result of the games they played. Those points can be exchanged for items at partnering retail stores, who then also benefit when those users enter the shops. Touchten Platform will be implemented in a new Touchten game to be released this month for the…

touchten-platform_screenshot

Based on the original article in Japanese

Touchten Games is a Jakarta-based game studio which raised Series B financing from Japan’s CyberAgent Ventures back in November 2013. And the games startup most recently announced that it has completed its Series B round, by raising funds from Japanese animation studio Tms Entertainment, Singapore’s UOB Venture Management, and Indonesian incubator Ideosource. The amount(s) of funds were not disclosed.

Early this year, Tms Entertainment invested in Blina, an Indonesian E-commerce site for baby products. We hope to take a more detailed look at Tms’s involvement with Indonesian startups in the near future.

Touchten, a startup that just celebrated its fifth year in business this March, is now focusing on developing its online-to-offline Touchten Platform (see above). Incorporating a gamification approach, the launch of this platform actually helped a lot as they were trying to complete their Series B round.

On this platform, users can acquire points based on the result of the games they played. Those points can be exchanged for items at partnering retail stores, who then also benefit when those users enter the shops.

Touchten Platform will be implemented in a new Touchten game to be released this month for the Indonesian market. We understand that the acquired points can be used in some of Indonesia’s biggest convenience stores, certain restaurants, karaoke cafes, or movie theaters. They plan to expand the platform in Singapore, Thailand, and Vietnam by the end of this year, and are also now looking for potential partner companies in the Philippines and Malaysia.